a94a828b6c
citra_qt: Log settings on launch
2019-01-22 23:35:38 +01:00
d5a4707f65
Merge pull request #2047 from FearlessTobi/patch-3
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ISSUE_TEMPLATE: changes to make it more expressive and prevent low-quality issues
2019-01-22 16:00:17 -05:00
a6f473fd01
ISSUE_TEMPLATE: changes to make it more expressive and prevent low-quality issues
2019-01-22 21:52:59 +01:00
0fa1ebc349
Merge pull request #2043 from ReinUsesLisp/rt-separate
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maxwell_3d: Set rt_separate_frag_data to 1 by default
2019-01-22 09:23:35 -05:00
9a82dec74a
maxwell_3d: Set rt_separate_frag_data to 1 by default
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Commercial games assume that this value is 1 but they never set it. On
the other hand nouveau manually sets this register. On
ConfigureFramebuffers we were asserting for what we are actually
implementing (according to envytools).
2019-01-22 04:14:29 -03:00
839c4a8a1c
Merge pull request #2035 from lioncash/fwd-decl
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yuzu/configuration: Remove unnecessary inclusions where applicable
2019-01-21 17:31:07 -05:00
125599c2d5
Merge pull request #2038 from jroweboy/loading-progress-bar
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Loading progress bar upgrades
2019-01-21 14:12:47 -05:00
3049ea45d3
Change const char* to const char[]
2019-01-21 10:28:32 -07:00
372245e0b5
Fix mingw compile error and warnings
2019-01-21 09:39:45 -07:00
3ca0af8bb3
Add fade out effect to the loading screen
2019-01-21 09:20:16 -07:00
3740adb6f5
Set Minimum Size to the same as renderwindow
2019-01-21 08:51:37 -07:00
aa427bb2a7
Remove blue box around loading screen
2019-01-21 08:50:23 -07:00
636cc2a496
Change the background color of Stage Complete to yuzu blue
2019-01-20 19:14:14 -07:00
ea73ffe202
Rename step 1 and step 2 to be a little more descriptive
2019-01-20 18:40:25 -07:00
56541b1ae5
Prevent estimated time from flashing after slow shader compilation starts
2019-01-20 18:31:35 -07:00
4bce57b149
Move progress bar style into constexpr strings
2019-01-20 18:20:21 -07:00
63783db1b3
Hide progress bar on Prepare step
2019-01-20 15:09:14 -07:00
e8bd6b1fcc
QT: Upgrade the Loading Bar to look much better
2019-01-20 14:47:35 -07:00
1c733bf175
Merge pull request #2034 from jroweboy/loading-widget
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QT Frontend: Add a Loading screen with progressbar
2019-01-20 15:45:07 -05:00
197d0d9d24
Merge pull request #2008 from ReinUsesLisp/dirty-framebuffers
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gl_rasterizer_cache: Use dirty flags for framebuffers
2019-01-20 14:06:26 -05:00
cbf8bea9d5
Merge pull request #2002 from ReinUsesLisp/dsa-vao-buffer
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gl_rasterizer: Use DSA for VAOs and buffers
2019-01-20 14:06:01 -05:00
eff61c5c42
Merge pull request #2032 from lioncash/web
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yuzu/configuration/configure_web: Amend verification string
2019-01-20 13:26:47 -05:00
f9e69faf4a
Merge pull request #2025 from DarkLordZach/loader-banner-logo
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loader: Add getters for application banner and logo
2019-01-20 13:26:27 -05:00
69da267540
Add a workaround if QMovie isn't available
2019-01-19 23:34:03 -07:00
08fcf41b0a
QT Frontend: Add a Loading screen with progressbar
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With shader caches on the horizon, one requirement is to provide visible
feedback for the progress. The shader cache reportedly takes several
minutes to load for large caches that were invalidated, and as such we
should provide a loading screen with progress.
Adds a loading screen widget that will be shown until the first frame of
the game is swapped. This was chosen in case shader caches are not being
used, several games still take more than a few seconds to launch and
could benefit from a loading screen.
2019-01-19 23:34:03 -07:00
83f8d1aa2e
Merge pull request #2031 from lioncash/priv
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yuzu/web_browser: Minor cleanup
2019-01-19 12:57:09 -05:00
966405d64b
Merge pull request #2033 from ReinUsesLisp/fixup-clip-warning
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gl_rasterizer: Silent unsafe mix warning
2019-01-19 12:56:40 -05:00
d0e4e43e3c
Merge pull request #2036 from lioncash/unused-class
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file_sys/directory: Remove unused DirectoryBackend class
2019-01-19 12:56:16 -05:00
96644385ca
file_sys/directory: Remove unused DirectoryBackend class
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This isn't used at all, so we can just get rid of it.
2019-01-18 14:33:50 -05:00
a1b1ea47ed
gl_rasterizer: Silent unsafe mix warning
2019-01-18 03:25:28 -03:00
faf69a22d4
yuzu/configuration/configure_input_player: Forward declare types where applicable
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Allows removing the inclusion of the main input common header from the
UI config header.
2019-01-17 12:08:15 -05:00
609e98bc63
yuzu/configuration/configure_touchscreen_advanced: Remove unnecessary header inclusions
2019-01-17 12:02:01 -05:00
a0f615f232
yuzu/configuration/configure_per_general: Remove unused header inclusions
2019-01-17 11:58:43 -05:00
ac754a57d2
yuzu/configuration/configure_debug: Remove unused header inclusions
2019-01-17 11:51:47 -05:00
3629fcf3e6
yuzu/configuration/configure_system: Remove unused header inclusions
2019-01-17 11:50:57 -05:00
549164d425
yuzu/configuration/configure_web: Remove an unused lambda capture
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'this' isn't actually used within the lambda, since what we need
from the class is already assigned within the capture section of
the lambda.
2019-01-17 11:39:49 -05:00
b8b87ec01f
yuzu/configuration/configure_web: Use an ellipsis with 'Verifying' text
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It's a common UI pattern to use an ellipsis to indicate an ongoing
action, rather than just specifying the word by itself.
2019-01-17 11:35:59 -05:00
5961928543
core/frontend/applets/web_browser: Include missing headers
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Gets rid of a few indirect inclusions.
2019-01-17 11:25:37 -05:00
a661025637
core/frontend/applets/web_browser: Make OpenPage() non-const
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This is a function that definitely doesn't always have a non-modifying
behavior across all implementations, so this should be made non-const.
This gets rid of the need to mark data members as mutable to work around
the fact mutating data members needs to occur.
2019-01-17 11:19:52 -05:00
66978a772d
yuzu/web_browser: std::move std::function instances in OpenPage()
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Avoids the need to potentially reallocate the contained callbacks.
2019-01-17 11:10:35 -05:00
e4fa77ef6a
yuzu/web_browser: Make slot functions private
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These currently aren't used by anything other than the QtWebBrowser
class itself, and can be made private.
2019-01-17 11:08:05 -05:00
b273b19576
loader: Propagate NCA logo section to ReadBanner and ReadLogo
2019-01-15 16:01:04 -05:00
318bf7c8e3
content_archive: Add getter for logo section of NCA
2019-01-15 16:00:29 -05:00
7c6bb8c17f
Merge pull request #2020 from otaviopace/remove-spaces
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audio_core: remove unnecessary spaces on comments
2019-01-14 16:49:37 +02:00
215ca770df
audio_core: remove unnecessary spaces on comments
2019-01-14 00:22:05 -02:00
bc879ae880
Merge pull request #1848 from FreddyFunk/QJsonArray
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game_list: Remove a reference of a reference
2019-01-12 02:01:13 -05:00
c9ef8b0af1
Merge pull request #1959 from DarkLordZach/custom-rtc
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settings: Add support for setting the RTC manually
2019-01-10 17:05:21 -05:00
83e8ad2331
Merge pull request #1939 from DarkLordZach/web-applet
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applets: Implement HLE web browser applet (LibAppletOff)
2019-01-10 17:04:38 -05:00
877a978a22
gl_rasterizer: Workaround Intel VAO DSA bug
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There is a bug on Intel's blob driver where it fails to properly build a
vertex array object if it's not bound even after creating it with
glCreateVertexArrays. This workaround binds it after creating it to
bypass the issue.
2019-01-09 02:40:19 -03:00
912f2a520a
Merge pull request #2010 from ReinUsesLisp/gmem
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gl_global_cache: Add dummy global cache manager
2019-01-08 16:44:53 -05:00