Commit Graph

13313 Commits

Author SHA1 Message Date
2cacf97099 Merge pull request #3096 from jroweboy/patch-1
Move source in windows uploads into its own internal zip
2019-11-12 17:52:31 -05:00
d24fcaff77 Move source in windows uploads into its own internal zip
This should prevent path length issues when extracting the build from the installer
2019-11-12 15:32:16 -07:00
f7d4c84807 Merge pull request #3090 from DarkLordZach/azure-source
ci: Package source with builds
2019-11-12 15:56:46 -05:00
e21b6ff79d service: Update function tables
Keeps the function tables up to date.

Updated based off information from Switchbrew.
2019-11-12 10:32:56 -05:00
64cbebc58f key_manager: Make use of IOFile in WriteKeyToFile()
This properly handles unicode-based paths on Windows, while opening a
raw stream doesn't out-of-the-box.

Prevents file creation from potentially failing on Windows PCs that make
use of unicode characters in their save paths (e.g. writing to a user's
AppData folder, where the user has a name with non-ASCII characters).
2019-11-12 08:52:18 -05:00
e0c46e6879 core: Migrate off deprecated mbedtls functions
These functions are marked for deprecation and it's recommended that the
*_ret variants be used instead.
2019-11-12 08:45:56 -05:00
47a6bb2d5b externals: Update httplib
Since the introduction of this library, numerous improvements have been
made. Notably, many of the warnings we would get by simply including the
library header have now been fixed. This makes it much easier to make
conversion warning an error.
2019-11-12 08:31:27 -05:00
f11b87ebf1 service: Resolve sign conversion errors
These are fairly trivial to resolve and most of the changes entail
using RESULT_UNKNOWN over ResultCode(-1).
2019-11-12 07:55:39 -05:00
75dec14f21 perf_stats: Resolve implicit int to double conversion error
We simply need to turn the literal argument to std::accumulate into a
double, rather than an int.
2019-11-12 07:55:39 -05:00
23878bf360 loader; Resolve sign conversion/truncation errors 2019-11-12 07:55:39 -05:00
86a1eb7789 gdbstub: Resolve sign conversion errors 2019-11-12 07:55:39 -05:00
12dc918937 kernel: Resolve sign conversion warnings
Uncovered a bug within Thread's SetCoreAndAffinityMask() where an
unsigned variable (ideal_core) was being compared against "< 0", which
would always be a false condition.

We can also get rid of an unused function (GetNextProcessorId) which contained a sign
mismatch warning.
2019-11-12 07:55:39 -05:00
86c397dd6e file_sys: Resolve sign conversion warnings
Resolves a few trivial sign conversion/mismatch errors.
2019-11-12 07:55:39 -05:00
ef060ed40c result: Add default error code for the ResultCode(-1) case
Will be used to reduce the overall duplication of the same magic value
all over the codebase in following changes.
2019-11-12 07:55:38 -05:00
581d2e36e5 crypto: Resolve sign-conversion warnings 2019-11-12 07:55:22 -05:00
27ab99490e result: Resolve sign-coversion warnings
The constructor was implicitly using signed->unsigned conversions to
produce 0xFFFFFFFF. We can just specify this explicitly with UINT32_MAX.
2019-11-12 07:06:48 -05:00
19a0abc19b arm_unicorn: Resolve sign conversion warnings
While we're at it, this also resolves a type truncation warning as well,
given the code was truncating from a 64-bit value to a 32-bit one.
2019-11-12 07:06:48 -05:00
96d677bef0 CMakeLists: Make most implicit type conversion warnings errors on MSVC
Quite frequently there have been cases where code has been merged into
the core that produces warning. In order to prevent this from occurring,
we can make the compiler flag these cases and allow our CI to flag down
any code that would generate these warnings.

This is beneficial given silent conversions from signed/unsigned can
result in logic bugs. This forces one writing changes to be explicit
about when signedness conversions are desirable, rather than leaving it
up to readers' interpretation.

Currently the codebase isn't in a state where it will build successfully
with this change applied, but this will be addressed in subsequent
follow-up changes. This set of changes will focus on making it build
properly with these changes for MSVC as a starting point for basic
coverage.
2019-11-12 07:06:25 -05:00
d4a1afba4b ci: Package source with builds 2019-11-11 22:32:22 -05:00
fb9418798d video_core: Enable sign conversion warnings
Enable sign conversion warnings but don't treat them as errors.
2019-11-11 18:00:37 -03:00
b0b0786493 Implement stub for QueryApplicationPlayStatisticsByUid 2019-11-11 07:32:47 -08:00
8714d40a77 Merge pull request #3085 from bunnei/web-token-b64
yuzu: configure_web: Use Base64 encoded token
2019-11-09 14:50:31 -05:00
8dc9f35baf web-service: Port citra's updated web_backend code. 2019-11-09 14:00:44 -05:00
883eb1a1a1 yuzu: configure_web: Use Base64 encoded token for simplifying user experience. 2019-11-09 14:00:44 -05:00
0fc596de6e Merge pull request #3082 from ReinUsesLisp/fix-lockers
gl_shader_cache: Fix locker constructors
2019-11-09 13:58:36 -05:00
18c1cb68fd video_core: Treat implicit conversions as errors 2019-11-08 22:49:39 +00:00
096f339a2a video_core: Silence implicit conversion warnings 2019-11-08 22:48:50 +00:00
fa0d65fc7b microprofile: Silence conversion warnings 2019-11-08 22:48:42 +00:00
a056d8de16 Merge pull request #3080 from FernandoS27/glsl-fix
GLSLDecompiler: Correct Texture Gather Offset.
2019-11-08 15:56:29 -05:00
bfa973a62b gl_shader_cache: Fix locker constructors
Properly pass engine when a shader is being constructed from memory.
2019-11-07 20:43:31 -03:00
3ab0514698 gl_shader_cache: Enable extensions only when available
Silence GLSL compilation warnings.
2019-11-07 20:08:42 -03:00
cd66395944 gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available 2019-11-07 20:08:42 -03:00
56e237d1f9 shader_ir/warp: Implement FSWZADD 2019-11-07 20:08:41 -03:00
08b2b1080a gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics 2019-11-07 20:08:41 -03:00
3d7c284e0f GLSLDecompiler: Correct Texture Gather Offset.
This commit corrects the argument ordering in textureGatherOffset.
2019-11-07 11:43:56 -04:00
b6ae48966d Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx
shader/control_flow: Abstract repeated code chunks in BRX tracking
2019-11-07 01:30:01 -05:00
0e8a3bf3e5 buffer_cache: Add missing includes (#3079)
`boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included.
Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`.
2019-11-07 06:25:53 +00:00
344d15f61e Merge pull request #3070 from ReinUsesLisp/shader-warnings
shader_ir: Reduce severity of warnings
2019-11-07 00:47:24 -05:00
e9d2fad984 gl_rasterizer: Remove front facing hack 2019-11-07 01:52:18 -03:00
f1facaeaef gl_shader_decompiler: Fix typo "y_negate"->"y_direction" 2019-11-07 01:52:18 -03:00
e2ea0c3e11 gl_shader_manager: Remove unused variable in SetFromRegs 2019-11-07 01:52:18 -03:00
028b1a34a9 yuzu_cmd: Use string_view instead of string for extensions
Avoids potential allocations due to the usage of std::string on strings
that we know at compile time. Most of these might fit in SSO, but it
adds complexity that can be easily avoided with string views.
2019-11-07 01:52:18 -03:00
f019817f8f gl_rasterizer: Emulate viewport flipping with ARB_clip_control
Emulates negative y viewports with ARB_clip_control. This allows us to
more easily emulated pipelines with tessellation and/or geometry shader
stages. It also avoids corrupting games with transform feedbacks and
negative viewports (gl_Position.y was being modified).
2019-11-07 01:52:18 -03:00
ff5a0f370c shader/control_flow: Specify constness on caller lambdas
Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>
2019-11-07 01:44:09 -03:00
7b069252f8 shader/control_flow: Use callable template instead of std::function 2019-11-07 01:44:08 -03:00
46c3047283 shader/control_flow: Abstract repeated code chunks in BRX tracking
Remove copied and pasted for cycles into a common templated function.
2019-11-07 01:44:08 -03:00
ae7dfa93be shader/control_flow: Silence Intellisense cast warnings 2019-11-07 01:44:08 -03:00
deb1b54eed shader/control_flow: Remove brace initializer in std containers
These containers have a default constructor.
2019-11-07 01:44:08 -03:00
39c66abd91 shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
c4374d0d41 shader/arithmetic: Reduce RRO stub severity 2019-11-07 01:43:38 -03:00