aef0ca6f0d
core: hle: kernel: Disable dispatch count tracking on single core.
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- This would have limited value, and would be a mess to handle properly.
2021-08-14 02:14:19 -07:00
5060a97210
core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard.
2021-08-07 12:33:31 -07:00
9e3d1d865c
core: cpu_manager: Use invalid core_id on init and simplify shutdown.
2021-08-07 12:33:07 -07:00
99bc49e76e
core: hle: service: buffer_queue: Improve management of KEvent.
2021-08-07 12:18:48 -07:00
48a3496b93
core: hle: kernel: k_auto_object: Add GetName method.
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- Useful purely for debugging.
2021-08-07 12:18:48 -07:00
36cf96857e
core: hle: service: nvflinger/vi: Improve management of KEvent.
2021-08-07 12:18:47 -07:00
5051d3c415
core: hle: kernel: DisableDispatch on suspend threads.
2021-08-07 12:18:47 -07:00
1798c3b6b0
core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling.
2021-08-07 12:18:47 -07:00
cbe4e32d38
core: cpu_manager: Use KScopedDisableDispatch.
2021-08-07 12:18:47 -07:00
2dfb07388a
core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate.
2021-08-07 12:18:47 -07:00
d1c502720d
core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess.
2021-08-07 12:18:47 -07:00
77ad64b97d
core: hle: kernel: k_scheduler: Improve ScheduleImpl.
2021-08-07 12:18:47 -07:00
bedcf19710
core: hle: kernel: k_scheduler: Improve Unload.
2021-08-07 12:18:47 -07:00
7569d6774d
core: hle: kernel: k_process: DisableDispatch on main thread.
2021-08-07 12:18:47 -07:00
f2b0d28983
core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary.
2021-08-07 12:18:47 -07:00
01af2f4162
core: hle: kernel: k_thread: Add KScopedDisableDispatch.
2021-08-07 12:18:47 -07:00
2b9560428b
core: hle: kernel: Ensure idle threads are closed before destroying scheduler.
2021-08-07 12:18:47 -07:00
68eee94875
core: hle: kernel: Reflect non-emulated threads as core 3.
2021-08-07 12:18:47 -07:00
5ea0d3629a
core: cpu_manager: Use jthread.
2021-08-07 12:18:47 -07:00
456adb95ff
Merge pull request #6795 from sankasan/cmd-remove-cursor-fullscreen
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yuzu-cmd: hide mouse cursor when started fullscreen
2021-08-07 02:00:29 -07:00
bd1a764827
Merge pull request #6815 from german77/ui_improvements
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settings_ui: Add emulated joystick position dot to controller preview
2021-08-06 23:54:23 -07:00
268b5764c7
Merge pull request #6791 from ameerj/astc-opt
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astc_decoder: Various performance and memory optimizations
2021-08-06 21:45:24 -07:00
f183668a87
Merge pull request #6799 from ameerj/vp9-fixes
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nvdec: Fix VP9 reference frame refreshes
2021-08-06 17:46:46 -07:00
156ea746a3
nvhost_nvdec_common: Remove BufferMap
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This was mainly used to keep track of mapped buffers for later unmapping. Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 -04:00
e3688f0627
vp9: Cleanup unused variables
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With reference frames refreshes fix, we no longer need to buffer two frames in advance.
We can also remove other unused or otherwise unneeded variables.
2021-08-06 20:08:11 -04:00
a3f80a97a3
vp9: Fix reference frame refreshes
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This resolves the artifacting when decoding VP9 streams.
2021-08-06 20:08:08 -04:00
cc8ac112fc
nvhost_nvdec_common: Stub UnmapBuffer Ioctl
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Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-06 20:06:30 -04:00
42d8e08f78
Merge pull request #6822 from yzct12345/clion-assert
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assert: Avoid empty macros
2021-08-05 22:29:45 -07:00
e1a92db519
Merge pull request #6813 from Morph1984/hex-string-to-uuid
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common: uuid: Add hex string to UUID constructor
2021-08-05 13:29:11 -07:00
7e846be376
assert: Verify formatting
2021-08-05 17:46:22 +00:00
346149dcf9
assert: Avoid empty macros
2021-08-05 17:21:56 +00:00
a1cb453470
Merge pull request #6819 from Morph1984/i-am-dumb
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applet_swkbd: Include the null terminator in the buffer size calculation
2021-08-04 23:32:01 -04:00
9a7d2e3659
Merge pull request #6818 from Morph1984/hex-util-bug
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hex_util: Fix incorrect array size in AsArray
2021-08-04 23:31:04 -04:00
f10dc35dd0
applet_swkbd: Include the null terminator in the buffer size calculation
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Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 -04:00
7b39215c8a
hex_util: Fix incorrect array size in AsArray
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Although this isn't used, this is a potential bug as HexStringToArray will perform an out-of-bounds read.
2021-08-04 22:16:29 -04:00
edb9c72e26
Merge pull request #6816 from lat9nq/fix-mult-contrl
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config: Read connected setting for controllers
2021-08-04 22:05:53 -04:00
be16d92060
config: Read connected setting for controllers
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Currently yuzu will read the mapping but does not connect a controller
despite adding subsequent configurations for it. Read the `connected`
setting for now as a boolean like the Qt frontend.
2021-08-04 17:09:35 -04:00
d5bf597436
settings_ui: Use better colors for the light theme
2021-08-04 11:47:06 -05:00
1fb158ce90
settings_ui: Add emulated joystick position dot to controller preview
2021-08-04 11:46:54 -05:00
705f111058
common: uuid: Add hex string to UUID constructor
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This allows for easily converting a hex string into a Common::UUID, which is backed by a 128 bit unsigned integer.
2021-08-04 10:45:41 -04:00
2868d4ba84
nvdec: Implement VA-API hardware video acceleration ( #6713 )
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* nvdec: VA-API
* Verify formatting
* Forgot a semicolon for Windows
* Clarify comment about AV_PIX_FMT_NV12
* Fix assert log spam from missing negation
* vic: Remove forgotten debug code
* Address lioncash's review
* Mention VA-API is Intel/AMD
* Address v1993's review
* Hopefully fix CMakeLists style this time
* vic: Improve cache locality
* vic: Fix off-by-one error
* codec: Async
* codec: Forgot the GetValue()
* nvdec: Address ameerj's review
* codec: Fallback to CPU without VA-API support
* cmake: Address lat9nq's review
* cmake: Make VA-API optional
* vaapi: Multiple GPU
* Apply suggestions from code review
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com >
* nvdec: Address ameerj's review
* codec: Use anonymous instead of static
* nvdec: Remove enum and fix memory leak
* nvdec: Address ameerj's review
* codec: Remove preparation for threading
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com >
2021-08-03 23:43:11 -04:00
d16a337d98
Merge pull request #6805 from lat9nq/fix-user-profiles
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config: Only read/write current_user on global config
2021-08-02 23:58:41 -04:00
6ab0c6a808
config: Only read/write current_user on global config
2021-08-02 18:29:24 -04:00
ffe553edbf
Merge pull request #6801 from spholz/spholz-patch-1
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network: fix ternary operator in Socket::SendTo
2021-08-02 14:56:16 -04:00
e71f78d04c
network: fix ternary operator in Socket::SendTo
2021-08-02 20:12:12 +02:00
f56d0db5bd
decoders: Optimize swizzle copy performance ( #6790 )
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This makes UnswizzleTexture up to two times faster. It is the main bottleneck in NVDEC video decoding.
2021-08-02 11:18:58 -04:00
3e26141483
yuzu-cmd: hide cursor when in fullscreen
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Exposed the SDL_ShowCursor function to EmuWindow baseclass. When creating the window (GL or VK) in fullscreen it now automatically hides the cursor.
2021-08-01 21:46:13 +02:00
381aacdbb1
game_list: Make game list folder icons smaller ( #6762 )
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Makes the default game list folder icons 48x48 by default instead of 64x64, and allows for selecting small (24x24) and large (72x72) icon sizes.
2021-08-01 12:59:36 -04:00
d20bcb7faf
Merge pull request #6793 from Morph1984/lang-fix
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service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 12:47:47 -04:00
3b4d427993
service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 11:59:52 -04:00