b9f915e07a
Report 2 channels active. Fixes Tales of Vesperia's mono channel audio.
2021-07-06 18:52:49 +01:00
bf50345d4c
Merge pull request #6537 from Morph1984/warnings
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general: Enforce multiple warnings in MSVC
2021-07-05 17:09:23 -07:00
3d03a6ae02
Merge pull request #6556 from Morph1984/default-mii
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service: mii: Retrieve the correct default miis.
2021-07-05 13:51:00 -07:00
c770fa9823
Merge pull request #6540 from Kelebek1/nvdec
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Slightly refactor NVDEC and codecs for readability and safety
2021-07-05 16:06:09 -04:00
942c0d6cdd
Merge pull request #6561 from german77/analog_fix
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input_common: Add missing modifier callback to analog from button
2021-07-05 12:47:42 -04:00
c19ec2edd9
input_common: Add missing modifier callback to analog from button
2021-07-05 11:39:42 -05:00
dd44089f87
Merge pull request #6559 from german77/compilation_warnings
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Replace usages of deprecated member functions in QMouseEvent and QWheelEvent
2021-07-05 11:23:11 -04:00
b188d7792a
profiler: Fix deprecated functions
2021-07-05 10:15:35 -05:00
669cef2da3
Merge pull request #6552 from Morph1984/c4189-msvc
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CMakeLists: Enforce C4189 on MSVC
2021-07-04 22:16:28 -04:00
eb0e10cff2
Merge pull request #6553 from FernandoS27/bite-a-bat-change-the-world
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TextureCache: Fix 1D to 2D overlapps.
2021-07-04 13:20:40 -04:00
5dfa313d2c
service: mii: Retrieve the correct default miis.
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We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
2021-07-04 05:38:34 -04:00
0aab55d26a
TextureCacheOGL: Implement Image Copies for 1D and 1D Array.
2021-07-03 14:40:29 +02:00
ebaa7e391c
TextureCache: Fix 1D to 2D overlapps.
2021-07-03 14:01:54 +02:00
3a3f4983b6
CMakeLists: Enforce C4189
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This supplements C4101 by detecting initialized but unreferenced local variables
2021-07-03 05:51:31 -04:00
2fc0a760f0
Merge pull request #6498 from Kelebek1/Audio
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[audio_core] Decouple audio update and processing, and process at variable rate
2021-07-03 00:24:33 -07:00
208a04dcff
Slightly refactor NVDEC and codecs for readability and safety
2021-07-01 06:22:05 +01:00
b455043e45
Fix XC2/VOEZ crashing, add audio looping and a few misc fixes
2021-07-01 06:01:01 +01:00
bab400daaf
Merge pull request #6459 from lat9nq/ubuntu-fixes
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cmake: Improve Linux dependency checking for externals
2021-06-30 21:47:57 -04:00
39be4c3026
Merge pull request #6471 from lat9nq/dump-as-mod
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yuzu qt, core: Support LayeredFS mods from SDMC directory
2021-06-29 00:10:31 -04:00
ec68cba440
Merge pull request #6502 from ameerj/vendor-title
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main: Add GPU Vendor name to running title bar
2021-06-28 14:51:49 -04:00
248a146ab7
CMakeLists: Disable all warnings for external headers
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This lets us avoid needing to wrap external headers with #pragma warning directives for warnings we treat as errors and avoids generating warnings for external code.
Thanks to MerryMage for pointing this out.
2021-06-28 14:24:28 -04:00
22d7b89c15
video_core: Remove #pragma warning directives for external headers
2021-06-28 14:21:40 -04:00
954259312e
input_common: Remove #pragma warning directives for external headers
2021-06-28 14:20:25 -04:00
0eae00e263
CMakeLists: Enforce C4018, C4267, C4305, C4389
2021-06-28 14:20:25 -04:00
e828c5a559
core: Enforce C4242
2021-06-28 14:20:25 -04:00
58550cfcdc
input_common: Enforce C4242
2021-06-28 14:20:25 -04:00
a47704f4dd
video_core: Enforce C4242
2021-06-28 14:20:25 -04:00
511ee03a21
patch_manager: Do not apply LayeredFS mods when dumping
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We should not apply any mods when dumping a game's RomFS.
2021-06-28 10:14:36 -04:00
6ac978426c
filesystem: Open a read-only directory for SDMC mods
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This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28 10:08:08 -04:00
844e0114b0
core: Simplify SDMC mod loading
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If someone else wants to support other mod formats in the SDMC
directory, that can be added later. For now, just allow RomFS modding
here and force people to do other types of mods the old way.
Addresses review comments.
Co-authored-by: LC <mathew1800@gmail.com >
2021-06-28 10:08:08 -04:00
1664c74a6c
core: Support LayeredFS mod from SDMC directory
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Enables loading a mod directly from `[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]`. For use with some
homebrew mod managers.
2021-06-28 10:08:07 -04:00
bfecd395d4
yuzu qt: Add option to dump to SDMC directory
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Enables dumping the RomFS to SDMC directory, specifically '[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]/romfs'.
2021-06-28 10:08:07 -04:00
d3d6613d33
video_core: Silence signed/unsigned mismatch warnings
2021-06-28 09:21:42 -04:00
c5e25cffb9
Merge pull request #6535 from ameerj/insert-fancy-name
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main: Display the instruction set of the running title in the window name
2021-06-28 04:25:03 -04:00
4cee25281f
main: Display the instruction set of the running title in the window name
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Displays whether the currently running title uses 64-bit instructions or only 32-bit instructions.
2021-06-28 00:37:24 -04:00
0857d6a3db
Decouple audio processing and run at variable rate
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Currently, processing of audio samples is called from AudioRenderer's Update method, using a fixed 4 buffers to process the given samples. Games call Update at variable rates, depending on framerate and/or sample count, which causes inconsistency in audio processing. From what I've seen, 60 FPS games update every ~0.004s, but 30 FPS/160 sample games update somewhere between 0.02 and 0.04, 5-10x slower. Not enough samples get fed to the backend, leading to a lot of audio skipping.
This PR seeks to address this by de-coupling the audio consumption and the audio update. Update remains the same without calling for buffer queuing, and the consume now schedules itself to run based on the sample rate and count.
2021-06-27 15:58:07 +01:00
4df04ad48a
Merge pull request #6529 from ReinUsesLisp/reaper-fixups
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buffer_cache,texture_cache: Misc fixups from the memory reaper
2021-06-27 09:33:58 -04:00
3bc7b0a587
Merge pull request #6532 from MerryMage/libusb-apple
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libusb: Apple is a POSIX system
2021-06-27 00:30:47 -04:00
f54f29198f
libusb: Apple is a POSIX system
2021-06-26 20:24:18 +01:00
432fab7c4f
Merge pull request #6526 from bunnei/doom-update
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services: Misc. minor changes for latest SDK update.
2021-06-26 01:21:55 -07:00
36d581ec73
hle: service: hwopus: OpenHardwareOpusDecoderEx: Remove unused buffer size.
2021-06-26 00:38:08 -07:00
9476309d53
buffer_cache: Only flush downloaded size
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Fixes a regression unintentionally introduced by the garbage collector.
This makes regular memory downloads only flush the requested sizes.
This negatively affected Koei Tecmo games.
2021-06-26 03:29:34 -03:00
03abe8bf85
video_core: Enforce C4244
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Enforce implicit integer casts to a smaller type as errors.
2021-06-26 03:29:34 -03:00
05bd50a1cf
codec,vic: Disable warnings in ffmpeg headers
2021-06-26 03:29:31 -03:00
3ab5bf6454
vk_buffer_cache: Silence implicit cast warnings
2021-06-26 02:17:36 -03:00
b4894faeae
buffer_cache/texture_cache: Make GC functions private
2021-06-26 02:17:36 -03:00
e79d02bf38
buffer_cache: Silence implicit cast warning
2021-06-26 02:17:36 -03:00
d9fb6dbd37
Merge pull request #6528 from ReinUsesLisp/device-memory
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vulkan_device: Make device memory match the rest of the file
2021-06-25 17:07:24 -04:00
99b859db55
vulkan_device: Make device memory match the rest of the file
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Match the style in the file.
2021-06-25 02:38:58 -03:00
c805c0b395
Merge pull request #6496 from ameerj/astc-fixes
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astc: Various robustness enhancements for the gpu decoder
2021-06-24 21:47:05 -07:00