Commit Graph

6235 Commits

Author SHA1 Message Date
c6ab2c94d9 Merge pull request #323 from Hexagon12/stub-hid
Service/HID: Stubbed out GetPlayerLedPattern
2018-04-13 10:58:03 -04:00
660991cffb Merge pull request #325 from Hexagon12/ipc-value-fix
Service/vi: Fix normal_params_size in GetDisplayResolution
2018-04-13 10:57:43 -04:00
e10248f308 Fixed normal params in GetDisplayResolution 2018-04-13 17:47:01 +03:00
56d2958aaf Stubbed out GetPlayerLedPattern 2018-04-13 17:05:03 +03:00
b1556309fe Merge pull request #1 from yuzu-emu/master
Update fork
2018-04-13 15:17:50 +03:00
b7369f99ec Merge pull request #319 from Hexagon12/service-name-fix
Various service name fixes - part 1
2018-04-13 00:25:32 -04:00
9629736625 Merge pull request #320 from mailwl/ssl-update
Service/SSL: update service according switchbrew
2018-04-11 21:15:18 -04:00
39f75350bb Service/SSL: update service according switchbrew 2018-04-11 19:17:18 +03:00
cc89b7bfcb Various fixes and clang 2018-04-11 14:48:56 +03:00
a155d3b7ff Decimal change 2018-04-10 21:21:00 +03:00
88f1fe79c6 Updated pctl:a with new service names. 2018-04-10 21:03:23 +03:00
177bdb94df Updated nvmemp with new service names. 2018-04-10 20:28:15 +03:00
4d1a2509df Updated nvdrv with more service names. 2018-04-10 20:26:49 +03:00
ac50d2cd60 Updated pl:u with more service names. 2018-04-10 20:23:21 +03:00
2d2de1422e Updated hid with more service names. 2018-04-10 20:17:22 +03:00
9e2f30ab4a Updated friend:u with more service names. 2018-04-10 20:02:11 +03:00
be50a6ceef Updated the unknown name 2018-04-10 20:01:33 +03:00
7788178f01 Updated friend:a with more service names. 2018-04-10 20:00:36 +03:00
20c97c60d5 Merge pull request #318 from mailwl/account
Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 services
2018-04-10 12:43:25 -04:00
ae5e2d07c6 Updated fsp-srv with more service names. 2018-04-10 19:30:27 +03:00
ee3ca32fa3 Updated CodecCtl with more service names. 2018-04-10 18:58:14 +03:00
ed2da0ef70 Updated audren with more service names. 2018-04-10 18:56:57 +03:00
c0011fdacd Updated audrec with more service names. 2018-04-10 18:53:33 +03:00
a886e3bc2a Updated audout with more service names. 2018-04-10 18:51:50 +03:00
4cf4a5ecdc Updated audin with more service names. 2018-04-10 18:47:52 +03:00
c79c9755b4 Updated AOC with more service names. 2018-04-10 18:42:28 +03:00
434cffa37d Updated AppletOE with more service names. 2018-04-10 18:41:17 +03:00
0cc2e7d81d Updated AppletAE with more service names. 2018-04-10 18:39:46 +03:00
84d39530cf Updated AM with more service names. 2018-04-10 18:36:00 +03:00
3769a80fac Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 services 2018-04-10 10:18:52 +03:00
227bc78cbe Merge pull request #314 from jroweboy/tegra-progress-3b
GPU: Bind uploaded textures when drawing (Rebased)
2018-04-07 18:46:16 -04:00
e0fb6a188c Merge pull request #315 from jroweboy/spelling-fix
Fix spelling of Initialize
2018-04-07 16:49:09 -04:00
d79558a6f0 Merge pull request #316 from jroweboy/dontcrash
Prevent crash from uninitialized telemetry
2018-04-07 16:48:47 -04:00
222ba939f2 Prevent crash from uninitialized telemetry 2018-04-07 07:25:14 -06:00
f16eb90b8f Fix spelling of Initialize 2018-04-07 07:23:21 -06:00
0b855f1c21 Fix clang format issues 2018-04-06 22:00:48 -06:00
dcc27d6dc1 GPU: Assert when finding a texture with a format type other than UNORM. 2018-04-06 20:44:46 -06:00
b0ca330e14 GL: Set up the textures used for each draw call.
Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a certain number in OpenGL. We try to only use the minimum amount of host textures by not keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8 can be host texture id 0 if it's the only texture used in the guest shader program.
This mapping will have to be passed to the shader decompiler so it can rewrite the texture accesses.
2018-04-06 20:44:46 -06:00
cb3183212d GL: Bind the textures to the shaders used for drawing. 2018-04-06 20:44:46 -06:00
65faeb9b2a GLCache: Specialize the MortonCopy function for the DXT1 texture format.
It will now use the UnswizzleTexture function instead of the MortonCopyPixels128, which doesn't seem to work for textures.
2018-04-06 20:44:46 -06:00
b258403f0d GLCache: Implemented GetTextureSurface. 2018-04-06 20:44:45 -06:00
65ea52394b GLCache: Support uploading compressed textures to the GPU.
Compressed texture formats like DXT1, DXT2, DXT3, etc will use this to ease the load on the CPU.
2018-04-06 20:44:45 -06:00
73eaef9c05 GL: Remove remaining references to 3DS-specific pixel formats 2018-04-06 20:44:42 -06:00
b305646c44 RasterizerCache: Remove 3DS-specific pixel formats.
We're only left with RGB8 and DXT1 for now. More will be added as they are needed.
2018-04-06 20:40:24 -06:00
c28ed85875 GL: Create the sampler objects when starting up the GL rasterizer. 2018-04-06 20:40:24 -06:00
ca96b04a0c GL: Ported the SamplerInfo struct from citra. 2018-04-06 20:40:24 -06:00
0171ec606b GL: Rename PicaTexture to MaxwellTexture. 2018-04-06 20:40:24 -06:00
f73a280eeb GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL. 2018-04-06 20:40:23 -06:00
ad1810e895 Textures: Added a helper function to know if a texture is blocklinear or pitch. 2018-04-06 20:40:23 -06:00
37041ea12c Merge pull request #310 from N00byKing/patch-1
Update multiple comments from citra to yuzu
2018-04-06 11:07:28 -04:00