4e09202226
VideoCore: Saturate vertex colors before interpolating
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During testing, it was discovered that hardware does not interpolate
colors output by the vertex shader as-is. Rather, it drops the sign and
saturates the value to 1.0. This is done before interpolation, such that
(e.g.) interpolating outputs 1.5 and -0.5 is equivalent to as if the
shader had output the values 1.0 and 0.5 instead, with the interpolated
value never crossing 0.0.
This change has been tested against hardware.
2015-07-23 16:51:24 -03:00
6c0ea5f5e8
Qt/GPU Breakpoints: Added three more breakpoint types:
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* IncomingDisplayTransfer: Triggered just before a display transfer is performed.
* GSPCommandProcessed: Triggered right after a GSP command is processed.
* BufferSwapped: Triggered when the frames flip
2015-07-23 11:47:34 -05:00
cea45af64d
Merge pull request #977 from yuriks/glenable-tex2d
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GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
2015-07-23 10:07:35 -04:00
7b4961e968
Rasterizer/GL: Set the border color when binding a texture.
2015-07-22 18:41:37 -05:00
e5c4fe0098
GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
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In OpenGL 3, texturing is always enabled, and this call is invalid.
While it produced no effect in the rest of the execution, it wouldn't
have the intended effect of disabling texturing for that unit. Instead
bind a null texture to the unit.
2015-07-22 01:22:09 -03:00
3a5352baf8
Merge pull request #968 from Subv/texture_filtering
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GPU: Added registers for min and mag texture filters
2015-07-21 18:27:50 -04:00
009e34f08a
GPU: Added registers for min and mag texture filters and implemented them in the hw renderer.
2015-07-21 16:26:09 -05:00
aa6dfdb827
Merge pull request #929 from neobrain/geoshader_definitions
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Pica/Shader: Add geometry shader definitions.
2015-07-21 15:24:48 +02:00
9a3b21bcf9
Merge pull request #944 from Subv/spam
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GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist.
2015-07-19 22:40:57 -04:00
ae985bf500
Pica: Correct switched S/T texture wrapping registers
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This was found and hwtested by Lectem
2015-07-19 19:27:23 -03:00
5a75cf8fd2
Pica: Fix DP3 instruction, which wasn't assigning to the w component
2015-07-19 19:01:59 -03:00
a694caeee0
GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist.
2015-07-19 14:09:23 -05:00
3600c32483
Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.
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Also added its name to the texture viewer widget
2015-07-19 13:15:23 -05:00
6933a50aeb
Vertex Shader : Undo casting
2015-07-19 04:12:42 -07:00
04756bdaf6
Video_Core : Type fixes
2015-07-19 04:12:40 -07:00
f7050021de
Video_Core: Finally fix pesky warning
2015-07-19 04:08:44 -07:00
017437e8d7
Video_Core : Change Tabs to Spaces
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This really should be universalized, I keep getting errors creating
commits because lines I've edited use tabs instead of spaces(and yes I
did read the contributing guide and i know they are supposed to be
spaces)
2015-07-19 03:59:50 -07:00
716120da3d
Video_Core : Fix Conversion Warnings
2015-07-19 03:59:49 -07:00
33568494af
Pica/Shader: Add geometry shader definitions.
2015-07-15 17:31:57 +02:00
0ea2319f3c
Merge pull request #931 from neobrain/move_default_attr_handler
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Pica/CommandProcessor: Move default attribute setup to the proper position.
2015-07-15 17:22:50 +02:00
aeec12dc33
Pica/CommandProcessor: Move default attribute setup to the proper position.
2015-07-15 17:56:38 +02:00
d2c3ecc8d8
Pica/Clipper: Output proper number of triangles in debugging logs.
2015-07-15 18:01:43 +02:00
d08e9b29e2
VideoCore: Implement the DOT3_RGB combiner
2015-07-14 02:16:10 -03:00
5e79706db2
Pica: Implement stencil testing.
2015-07-13 23:54:39 +02:00
0799b40caa
Clean up command_processor.cpp.
2015-07-13 22:27:21 +02:00
902fa4da52
Add CiTrace recording support.
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This is exposed in the GUI as a new "CiTrace Recording" widget.
Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
ae7120f5d9
Merge pull request #907 from Lectem/clamp_to_border
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Add GL_CLAMP_TO_BORDER support.
2015-07-12 03:19:46 +02:00
58d1c6398e
Added GL_CLAMP_TO_BORDER support
2015-07-09 22:23:26 +02:00
4964a359e1
Core: Cleanup hw includes.
2015-06-28 00:46:39 +01:00
f48b28ad27
Core, VideoCore: Replace or fix exit() calls.
2015-06-28 00:36:55 +01:00
45c4781544
CitraQt: Cleanup includes.
2015-06-28 00:36:54 +01:00
22ae87530b
Common: Cleanup emu_window includes.
2015-06-28 00:36:54 +01:00
596b7c4f63
Common: Cleanup key_map includes.
2015-06-28 00:36:54 +01:00
92bfec0566
VideoCore: Fix floating point warning
2015-06-26 21:38:04 -07:00
94fc644430
VideoCore: Log the GL driver’s vendor and renderer.
2015-06-16 00:02:23 +01:00
9b7d85a4f5
video_core: add extra braces around initializer
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Trivial change and fixes several warnings in the clang build.
2015-06-14 00:33:08 -03:00
26bc816d7a
Renderer formatting edits
2015-06-08 19:19:15 -04:00
66b0d799ee
Render-to-texture flush, interval math fix
2015-06-08 19:18:20 -04:00
5025b35563
Liberal texture unbind (clout menu)
2015-06-08 19:18:19 -04:00
fa2c92a3ac
Depth format fix (crush3d intro/black screens)
2015-06-08 19:18:18 -04:00
d42275f11c
Implemented glColorMask
2015-06-08 19:18:17 -04:00
0414ad20cb
Merge pull request #811 from archshift/commonify
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Commonify video_core utility headers
2015-05-31 09:55:29 -07:00
33b9abb91e
Pica: Use zero for the SecondaryFragmentColor source.
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- This is a workaround until we support fragment lighting.
2015-05-31 01:52:42 -04:00
dcbc653b90
rasterizer: Remove unnecessary 'using' for BlendEquation.
2015-05-31 01:52:42 -04:00
e6ace38815
Pica: Implement LogicOp function.
2015-05-31 01:52:41 -04:00
3b5ff61201
rasterizer: Implement AddSigned combiner function for alpha channel.
2015-05-31 01:52:40 -04:00
1574c44586
vertex_shader: Use address offset on src2 in inverted mode.
2015-05-31 01:52:40 -04:00
02c9fe202c
Pica: Implement command buffer execution registers.
2015-05-31 01:52:39 -04:00
4ac6c1a3b5
vertex_shader: Implement SLT/SLTI instructions.
2015-05-31 01:27:50 -04:00
875bd29766
vertex_shader: Implement MIN instruction.
2015-05-31 01:27:49 -04:00