e43ba3acd4
video_core/shader/decode/texture: Remove unused variable from GetTld4Code()
2019-05-09 18:49:56 -04:00
e3c45b4338
renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags()
2019-05-09 18:47:48 -04:00
175fe8aaeb
video_core/renderer_opengl/gl_shader_decompiler: Remove unused Composite() function
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This isn't used at all, so it can be removed.
2019-05-09 18:45:26 -04:00
6d28d288a3
video_core/renderer_opengl/gl_rasterizer_cache: Remove unused variable in UploadGLMipmapTexture()
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This variable is unused entirely, so it can be removed.
2019-05-09 18:42:48 -04:00
ba165b1092
video_core/gpu_thread: Remove unused local variable
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Instead of retrieving the data from the std::variant instance, we can
just check if the variant contains that type of data.
This is essentially the same behavior, only it returns a bool indicating
whether or not the type in the variant is currently active, instead of
actually retrieving the data.
2019-05-09 18:39:21 -04:00
c56d893e77
video_core/textures/astc: Remove unused variables
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Silences a few compilation warnings.
2019-05-09 18:33:36 -04:00
7cb17834c7
Merge pull request #2437 from lioncash/audctl
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service/audctl: Update documentation comments to be relative to 8.0.0
2019-05-09 13:24:13 -04:00
f3317cf2db
Merge pull request #2454 from lioncash/cflag
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src/CMakeLists: Add /Zc:externConstexpr to the MSVC build flags
2019-05-09 13:23:49 -04:00
daca045fcd
Merge pull request #2442 from FernandoS27/astc-fix
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Fix Layered ASTC Textures
2019-05-09 13:23:14 -04:00
f69d3a6351
Merge pull request #2443 from ReinUsesLisp/skip-repeated-variants
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gl_shader_disk_cache: Skip stored shader variants instead of asserting
2019-05-09 13:22:42 -04:00
5907619a04
Merge pull request #2445 from FearlessTobi/port-4749
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Port citra-emu/citra#4749 : "web_service: Misc fixes"
2019-05-09 13:22:00 -04:00
9567b3a293
Merge pull request #2458 from lioncash/hotkey
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yuzu/hotkeys: Remove unnecessary constructor
2019-05-09 13:21:36 -04:00
c6f3831320
Merge pull request #2456 from lioncash/qualifier
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yuzu/compatdb: Remove unnecessary qualifiers
2019-05-09 13:21:04 -04:00
8abf0add04
Merge pull request #2459 from lioncash/what
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configure_dialog: Remove the Whats This? button from the dialog
2019-05-09 13:20:12 -04:00
5b6571c170
Merge pull request #2453 from lioncash/enum
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core/memory: Remove unused FlushMode enum
2019-05-09 13:19:49 -04:00
c27b81cb85
Merge pull request #2429 from FernandoS27/compute
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Corrections and Implementation on GPU Engines
2019-05-09 13:19:22 -04:00
0e9a17b029
Merge pull request #2440 from lioncash/dynarmic
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externals: Update dynarmic to master
2019-05-09 13:18:49 -04:00
f3c18d622e
configure_dialog: Remove the Whats This? button from the dialog
2019-05-09 03:20:13 -04:00
8bdef4f951
yuzu/hotkeys: Remove unnecessary constructor
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The behavior of the Hotkey constructor is already accomplished via in-class member
initializers, so the constructor is superfluous here.
2019-05-09 02:17:22 -04:00
a97120efc1
yuzu/compatdb: Remove unnecessary qualifiers
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Keeps the code consistent in regards to how the buttons are referred to.
2019-05-09 01:08:06 -04:00
70c6506a7e
src/CMakeLists: Add /Zc:externConstexpr to the MSVC build flags
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The C++ standard allows constexpr variables declared with the extern
keyword to have external linkage. Previously MSVC wasn't abiding by
this. This just makes the compiler more standards compliant during
builds.
Given we currently don't make use of anything that would break by this,
this is safe to enable.
2019-05-07 14:06:22 -04:00
6ca7241bd9
src/CMakeLists: Vertically order compilation flags
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Makes it much nicer to visually scan the options. This also starts the
flag descriptions from the same column for the same reason.
2019-05-07 14:05:48 -04:00
495a8d8d95
core/memory: Remove unused FlushMode enum
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Recent changes to memory-related code resulted in this being unused, so
we can remove it.
2019-05-07 13:55:17 -04:00
0964444529
externals: Update dynarmic to master
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Better instruction support has been added since the last update.
2019-05-07 10:39:25 -04:00
c63e68c480
Merge pull request #2451 from lioncash/travis
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travis: Update to using Xcode 10.2
2019-05-07 15:36:13 +01:00
4aefd45193
travis: Update to using Xcode 10.2
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Keeps the CI toolchain updated. This is also necessary for updating
dynarmic.
2019-05-07 06:40:30 -04:00
6743982d28
Merge pull request #2447 from lioncash/dtor
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core/frontend/emu_window: Make GraphicsContext's destructor virtual
2019-05-07 05:54:04 -03:00
57db3f6763
Merge pull request #2448 from lioncash/pragma
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common/zstd_compression: Remove #pragma once directive from source file
2019-05-07 05:51:37 -03:00
a206418846
Merge pull request #2449 from lioncash/unused-var
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gl_rasterizer: Silence unused variable warnings
2019-05-07 05:50:59 -03:00
10c4f23953
core/telemetry_session: Only create the backend when we really need it
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The backend is not used until we decide to submit the testcase/telemetry, and creating it early prevents users from updating the credentials properly while the games are running.
2019-05-04 19:45:48 +02:00
9e15193ef8
shader/decode/texture: Remove unused variable
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This isn't used anywhere, so we can get rid of it.
2019-05-04 02:10:38 -04:00
08b270676b
gl_rasterizer: Silence unused variable warning
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Makes use of src, so it's not considered unused.
2019-05-04 02:00:17 -04:00
a6f7a44aab
common/zstd_compression: Remove #pragma once directive from source file
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Introduced in 72477731ed
. This is only
necessary within header files.
2019-05-04 01:54:29 -04:00
1230a0e7ce
core/frontend/emu_window: Make GraphicsContext's destructor virtual
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This class is used in a polymorphic context, so destruction of the
context will lead to undefined behavior if the destructor isn't virtual.
2019-05-04 01:47:38 -04:00
1f72bb733f
Merge pull request #2408 from FearlessTobi/port-4215
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Port citra-emu/citra#4215 : "travis: Use Ninja for Travis builds"
2019-05-02 20:59:09 -04:00
e64c41efe8
Refactors and name corrections.
2019-05-01 15:31:39 -04:00
4aa081b4e7
gl_shader_disk_cache: Skip stored shader variants instead of asserting
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Instead of asserting on already stored shader variants, silently skip them.
This shouldn't be happening but when a shader is invalidated and it is
not stored in the shader cache, this assert would hit and save that
shader anyways when the asserts are disabled.
2019-05-01 00:36:11 -03:00
95261639fb
Fix Layered ASTC Textures
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By adding the missing layer offset in ASTC compression.
2019-04-30 23:02:31 -04:00
75a8b304d4
loader/nso: Remove left-in debug pragma
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Unintentionally introduced in 552d5071fa
2019-04-30 22:55:53 -04:00
fb420358a9
Merge pull request #2406 from FearlessTobi/port-3839
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Port citra-emu/citra#3839 : "travis: use prebuilt image"
2019-04-30 19:25:53 -04:00
79e54abe19
Merge pull request #2100 from FreddyFunk/disk-cache-precompiled-file
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gl_shader_disk_cache: Improve precompiled shader cache generation speed and size
2019-04-30 19:24:01 -04:00
91e239d66f
Merge pull request #2435 from ReinUsesLisp/misc-vc
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shader_ir: Miscellaneous fixes
2019-04-28 22:29:43 -04:00
2be32eb3d2
Merge pull request #2412 from lioncash/system
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kernel/vm_manager: Remove usages of global system accessors
2019-04-28 22:27:14 -04:00
c52233ec8b
Merge pull request #2322 from ReinUsesLisp/wswitch
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video_core: Silent -Wswitch warnings
2019-04-28 22:24:58 -04:00
9a3737120d
Merge pull request #2423 from FernandoS27/half-correct
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Corrections on Half Float operations: HADD2 HMUL2 and HFMA2
2019-04-28 22:24:22 -04:00
565fce71b1
service/audctl: Update documentation comments to be relative to 8.0.0
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The state of these service calls are still the same in version 8.0.0.
2019-04-27 23:17:58 -04:00
2156e52014
shader_ir: Move Sampler index entry in operand< to sort declarations
2019-04-26 01:13:05 -03:00
b77b4b76bb
shader_ir: Add missing entry to Sampler operand< comparison
2019-04-26 01:11:24 -03:00
0b91087a1e
shader_ir/texture: Fix sampler const buffer key shift
2019-04-26 01:09:29 -03:00
78574e7a47
Merge pull request #2416 from lioncash/wait
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kernel/svc: Clean up wait synchronization related functionality
2019-04-24 22:56:08 -04:00