e64c41efe8
Refactors and name corrections.
2019-05-01 15:31:39 -04:00
b3118ee316
Fixes and Corrections to DMA Engine
2019-04-23 15:28:18 -04:00
f1e5314f1a
Add Swizzle Parameters to the DMA engine
2019-04-23 11:21:00 -04:00
e140e2ebc6
Add Documentation Headers to all the GPU Engines
2019-04-23 08:44:52 -04:00
021d28c9b8
Corrections and styling
2019-04-23 08:02:24 -04:00
701ce1c9d0
Implement Maxwell3D Data Upload
2019-04-22 19:27:36 -04:00
e4ff140b99
Introduce skeleton of the GPU Compute Engine.
2019-04-22 19:05:43 -04:00
a91d3fc639
Revamp Kepler Memory to use a subegine to manage uploads
2019-04-22 18:50:56 -04:00
b5889cbd6f
Merge pull request #2403 from FernandoS27/compressed-linear
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Support compressed formats on linear textures.
2019-04-22 17:09:42 -04:00
68b707711a
Merge pull request #2411 from FernandoS27/unsafe-gpu
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GPU Manager: Implement ReadBlockUnsafe and WriteBlockUnsafe
2019-04-22 17:09:00 -04:00
01100f8afd
Merge pull request #2400 from FernandoS27/corret-kepler-mem
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Implement Kepler Memory on both Linear and BlockLinear.
2019-04-22 16:47:05 -04:00
da0c3bc658
Merge pull request #2407 from FernandoS27/f2f
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Do some corrections in conversion shader instructions.
2019-04-20 00:42:34 -04:00
650d9b1044
Merge pull request #2409 from ReinUsesLisp/half-floats
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shader_ir/decode: Miscellaneous fixes to half-float decompilation
2019-04-19 21:31:52 -04:00
db4b2bc798
make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages.
2019-04-19 20:35:54 -04:00
62c2404d3c
Merge pull request #2415 from lioncash/const
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kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
2019-04-19 19:12:02 -04:00
cd38eadcc1
Merge pull request #2414 from lioncash/reorder
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yuzu/bootmanager: Resolve constructor initializer list warnings
2019-04-19 19:11:47 -04:00
b6faea0dd2
Merge pull request #2421 from lioncash/svc-call
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kernel/svc: Name supervisor call 0x36
2019-04-19 19:10:20 -04:00
40dc893c37
Merge pull request #2374 from lioncash/pagetable
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core: Reorganize boot order
2019-04-19 19:09:20 -04:00
f8be3f55da
kernel/svc: Name supervisor call 0x36
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This call was added to the SVC handlers in the 8.0.0 kernel, so we can
finally give it a name.
2019-04-19 14:34:56 -04:00
83b830eb2f
Merge pull request #2397 from lioncash/thread-unused
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kernel/thread: Remove unused guest_handle member variable
2019-04-17 21:46:46 -04:00
4294062516
Merge pull request #2318 from ReinUsesLisp/sampler-cache
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gl_sampler_cache: Port sampler cache to OpenGL
2019-04-17 21:45:56 -04:00
5bd5140bde
Merge pull request #2348 from FernandoS27/guest-bindless
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Implement Bindless Textures on Shader Decompiler and GL backend
2019-04-17 20:59:49 -04:00
6b2bece81f
kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
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This doesn't actually modify internal state of a wait object, so it can
be const qualified.
2019-04-17 06:44:34 -04:00
54e9f9b6ed
yuzu/bootmanager: Replace unnnecessary constructor initializer list member of GGLContext
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The default constructor will always run, even when not specified, so
this is redundant.
However, the context member can indeed be initialized in the constructor
initializer list.
2019-04-17 00:04:10 -04:00
52e43734c4
yuzu/bootmanager: Remove unnecessary includes
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This include isn't used anymore so it can be removed.
2019-04-16 23:52:57 -04:00
fbfc347351
yuzu/bootmanager: Resolve constructor initializer list warnings
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Resolves -Wreorder warnings. These will automatically be initialized to
nullptr anyways, so these were redundant.
2019-04-16 23:49:26 -04:00
0cfbd3325b
Merge pull request #2315 from ReinUsesLisp/severity-decompiler
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shader_ir/decode: Reduce the severity of common assertions
2019-04-16 22:21:19 -04:00
21d498bc06
Merge pull request #2384 from ReinUsesLisp/gl-state-clear
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gl_rasterizer: Apply just the needed state on Clear
2019-04-16 22:19:03 -04:00
be6b9e2d2b
Merge pull request #2405 from lioncash/qt
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CMakeLists: Define QT_USE_QSTRINGBUILDER for the Qt target
2019-04-16 22:17:09 -04:00
1b83f255c2
Merge pull request #2092 from ReinUsesLisp/stg
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shader/memory: Implement STG and global memory flushing
2019-04-16 22:15:17 -04:00
2654eb659e
Merge pull request #2376 from lioncash/const
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yuzu/configure_hotkey: Minor changes
2019-04-16 22:13:12 -04:00
382fbbb198
Merge pull request #2401 from lioncash/guard
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common/{lz4_compression, zstd_compression}: Add missing header guards
2019-04-16 22:11:04 -04:00
d0082de82a
Implement IsBlockContinous
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This detects when a GPU Memory Block is not continous within host cpu
memory.
2019-04-16 18:49:35 -04:00
da91e6e4b6
Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterators.
2019-04-16 12:00:46 -04:00
13d626fc21
Use ReadBlockUnsafe for fetyching DMA CommandLists
2019-04-16 11:22:34 -04:00
06d1c5a991
Document unsafe versions and add BlockCopyUnsafe
2019-04-16 10:11:35 -04:00
6fc562a9aa
Use ReadBlockUnsafe for Shader Cache
2019-04-15 23:34:03 -04:00
ef381e6924
Use ReadBlockUnsafe on TIC and TSC reading
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Use ReadBlockUnsafe on TIC and TSC reading as memory is never flushed
from host GPU there.
2019-04-15 23:10:24 -04:00
367704aa82
GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafe
2019-04-15 23:01:35 -04:00
3e96c367bd
Use WriteBlock and ReadBlock.
2019-04-15 22:42:34 -04:00
9186f76b07
Merge pull request #2382 from lioncash/table
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service: Update service function tables
2019-04-15 21:46:15 -04:00
fc64156533
Merge pull request #2393 from lioncash/svc
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kernel/svc: Implement svcMapProcessCodeMemory/svcUnmapProcessCodeMemory
2019-04-15 21:43:56 -04:00
a7c3275b8b
Merge pull request #2398 from lioncash/boost
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kernel/thread: Remove BoostPriority()
2019-04-15 21:42:16 -04:00
c1e35d117c
Merge pull request #2399 from FernandoS27/fermi-fix
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Correct Pitch in Fermi2D
2019-04-15 21:41:52 -04:00
bec28d692d
Implement Block Linear copies in Kepler Memory.
2019-04-15 21:22:16 -04:00
ef8245bed2
vk_shader_decompiler: Add missing operations
2019-04-15 21:32:57 -03:00
f43995ec53
shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
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Operations done before the main half float operation (like HAdd) were
managing a packed value instead of the unpacked one. Adding an unpacked
operation allows us to drop the per-operand MetaHalfArithmetic entry,
simplifying the code overall.
2019-04-15 21:16:10 -03:00
abcbcb1b2a
gl_shader_decompiler: Fix MrgH0 decompilation
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GLSL decompilation for HMergeH0 was wrong. This addresses that issue.
2019-04-15 21:16:10 -03:00
64613db605
shader_ir/decode: Implement half float saturation
2019-04-15 21:16:10 -03:00
90cbf89303
shader_ir/decode: Reduce severity of unimplemented half-float FTZ
2019-04-15 21:16:09 -03:00