e6f1ed08fb
Vulkan: Implement FXAA
2021-11-16 22:11:32 +01:00
056894f07a
OpenGL: fix FXAA with scaling
2021-11-16 22:11:32 +01:00
48cf376462
OpenGL: Implement FXAA
2021-11-16 22:11:32 +01:00
74e39ed6ee
Frontend: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
510caeefb3
Settings: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
2eff80b47f
QtGUI: Add buttton to toggle the filter.
2021-11-16 22:11:32 +01:00
9e065b9c7d
VideoCore: Add gaussian filtering.
2021-11-16 22:11:32 +01:00
bf01b7993d
TextureCache: Improve Reaper.
2021-11-16 22:11:32 +01:00
bb3e95133d
Vulkan: fix waiting on semaphore.
2021-11-16 22:11:32 +01:00
916b882ea8
Update scaleforce to use FP16
2021-11-16 22:11:32 +01:00
e7fc60406e
VideoCore: Add more rescaling option.
2021-11-16 22:11:31 +01:00
d37d10e7a7
TextureCache: fix rescaling in aliases and overlap joins.
2021-11-16 22:11:31 +01:00
7506ac4118
Presentation: Fix turning FSR on and off in settings
2021-11-16 22:11:31 +01:00
4ad22c7d2b
Video Core: fix building for GCC.
2021-11-16 22:11:31 +01:00
826a350e2b
Vulkan Rasterizer: Fix clears on integer textures.
2021-11-16 22:11:31 +01:00
150bc45401
Texture cache: fix Intel with rescaler.
2021-11-16 22:11:31 +01:00
f3ff8bdc0e
TextureCache: Fix blitting filter in Vulkan and correct viewport/scissor calculation when downscaling.
2021-11-16 22:11:31 +01:00
3b61de74e6
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
2021-11-16 22:11:31 +01:00
c2ca55c9d5
Texture Cache: ease the requirements of textures being blacklisted.
2021-11-16 22:11:31 +01:00
50b4c774cb
Vulkan: Fix Blit Depth Stencil
2021-11-16 22:11:31 +01:00
425ab9ef4b
Texture Cache: Fix downscaling and correct memory comsumption.
2021-11-16 22:11:31 +01:00
b60966041c
Presentation: add Nearest Neighbor filter.
2021-11-16 22:11:31 +01:00
77b0812d69
externals: Add only included ffx-fsr headers
...
The submodule adds a lot of unneeded bloat due its addition of samples that contain large media files that are difficult to compress.
2021-11-16 22:11:31 +01:00
37cb0377ae
vulkan: Implement FidelityFX Super Resolution
2021-11-16 22:11:31 +01:00
d4f5193bd3
Texture Cache: Rescale conversions between depth and color
2021-11-16 22:11:31 +01:00
ef1dc42635
Texture cache: Fix memory consumption and ignore rating when a depth texture is rendered.
2021-11-16 22:11:31 +01:00
618de4e787
vulkan: Fix rescaling push constant usage
2021-11-16 22:11:31 +01:00
b7ccc58f23
Texture Cahe: Fix downscaling on SMO.
2021-11-16 22:11:31 +01:00
0f14c9379e
texture_cache_base: Remove unused function declarations
2021-11-16 22:11:31 +01:00
ca1db63116
yuzu: Fix build errors
2021-11-16 22:11:31 +01:00
ebf36f23dd
vk_texture_cache: Use 3D to scale images when blit is unsupported
2021-11-16 22:11:31 +01:00
4de584005f
texture_cache: Fix infinitely recursive ImageCanRescale check
2021-11-16 22:11:31 +01:00
b1ae935f11
vk_texture_cache: Fix BlitScale of non-2D images
2021-11-16 22:11:31 +01:00
abd07e4158
video_core: Refactor resolution scale function
2021-11-16 22:11:31 +01:00
b14f2c7c82
texture_cache: Fix image resolves when src/dst are not both scaled
2021-11-16 22:11:30 +01:00
49c0c7efd2
yuzu_cmd: Read resolution_setup and scaling_filter from config
...
Also adds descriptions and the settings to the default config.
2021-11-16 22:11:30 +01:00
1c93476a80
video_core,yuzu: Move UpdateRescalingInfo call to video_core
...
This only needs to happen once per game boot, so we can just call it
during CreateGPU and be done with it, avoiding the need to call it in
the frontends.
2021-11-16 22:11:30 +01:00
3233fa5dc8
gl_texture_cache: Disable scissor test when scaling textures
...
Fixes a bug on BOTW where some objects were no longer being rendered after blitting
2021-11-16 22:11:30 +01:00
89a7e566c7
vk_texture_cache: Fix unsupported blit format error checking
2021-11-16 22:11:30 +01:00
f8339cd703
vk_texture_cache: Fix early returns on unsupported scales
2021-11-16 22:11:30 +01:00
31478c6c1b
video_core: Misc resolution scaling related refactoring
2021-11-16 22:11:30 +01:00
88ef04dbaf
texture_cache: Refactor scaled image size calculation
2021-11-16 22:11:30 +01:00
237a43004f
Texture Cache: Fix calculations when scaling.
2021-11-16 22:11:30 +01:00
e0a3830855
gl_texture_cache: Fix BGR pbo size for scaled textures
2021-11-16 22:11:30 +01:00
581ea90062
rescaling_pass: Fix IR errors when unscalable texture types are encountered
2021-11-16 22:11:30 +01:00
ea82bd4b7e
Texture Cache: Fix Rescaling on Multisample
2021-11-16 22:11:30 +01:00
19ca0c9ab5
TextureCache: Base fixes on rescaling.
2021-11-16 22:11:30 +01:00
99eec162da
rescaling_pass: Logic simplification and minor style cleanup
2021-11-16 22:11:30 +01:00
276565973f
rescaling_pass: Scale ImageFetch offset if it exists
...
Plus some code deduplication
2021-11-16 22:11:30 +01:00
dd66384451
rescaling_pass: Enable PatchImageQueryDimensions on fragment stages
2021-11-16 22:11:30 +01:00