Commit Graph

3190 Commits

Author SHA1 Message Date
ed8072b48b Fix out of bounds array access when loading a component >= 12 2016-02-20 19:03:14 -05:00
82fc075ff6 Add support for padding vertex attributes 2016-02-20 19:00:31 -05:00
69e2453649 Merge pull request #1391 from tfarley/hw-fb-sync-fix
hwrasterizer: Use proper cached framebuffer addr/size
2016-02-05 17:03:58 -05:00
7400100da7 Merge pull request #1392 from lioncash/move
backend: defaulted move constructor/assignment
2016-02-04 20:39:36 -08:00
c89e3d5951 backend: defaulted move constructor/assignment 2016-02-04 22:39:33 -05:00
a15f4d1590 hwrasterizer: Use proper cached fb addr/size 2016-02-03 15:52:34 -05:00
7497675a83 Merge pull request #1387 from lioncash/func
services: minor changes
2016-02-03 12:14:48 -05:00
30fd5d9e96 Merge pull request #1388 from yuriks/spammy-opengl-debug
OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
2016-02-03 01:57:22 -05:00
05356543d9 OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
The nVidia driver is *extremely* spammy on this category, sending a
message on every buffer or texture upload, slowing down the emulator and
making the log useless.
2016-02-02 22:44:13 -08:00
0937bed8d8 services: Get rid of unnecessary includes 2016-02-02 01:40:23 -05:00
5e5bb0c32e services: Update function tables 2016-02-01 21:49:44 -05:00
cd0b31fd73 Merge pull request #1377 from MerryMage/mmio
Memory: Implemented MMIO
2016-01-30 19:03:33 -05:00
2b93313348 Memory: Implement MMIO 2016-01-30 18:41:04 +00:00
3ab6d77c20 Merge pull request #1379 from lioncash/color
color: Make trivial helpers constexpr
2016-01-28 15:22:57 -05:00
60fe45813b color: Make trivial helpers constexpr 2016-01-27 22:14:17 -05:00
a43f8d2fb7 Merge pull request #1367 from yuriks/jit-jmp
Shader JIT: Fix off-by-one error when compiling JMPs
2016-01-27 09:19:28 -05:00
c407b6ce2f Merge pull request #1369 from yuriks/jmpu-inverted
Shader: Implement "invert condition" feature of IFU instruction
2016-01-26 09:58:16 -05:00
01cb800256 Merge pull request #1370 from yuriks/gpureg-names
Debugger: Use 3dbrew names for GPU registers
2016-01-25 13:37:12 -05:00
8b3994e9e4 Merge pull request #1373 from lioncash/cast
elf: Don't cast away const
2016-01-25 00:41:32 -08:00
a89e32b157 elf: Don't cast away const 2016-01-25 02:36:57 -05:00
cfaacc07dc Merge pull request #1372 from lioncash/tie
key_map: Use std::tie for comparisons
2016-01-24 22:38:37 -08:00
3933b68c59 key_map: Use std::tie for comparisons 2016-01-25 01:19:21 -05:00
c4cc099617 Merge pull request #1371 from lioncash/return
archive_backend: Remove unnecessary const from return types
2016-01-24 21:55:58 -08:00
3ed5ecd67a archive_backend: Remove unnecessary const from return types
This doesn't return by reference so const isn't really necessary
2016-01-25 00:14:53 -05:00
d01d1f7e01 Debugger: Use 3dbrew names for GPU registers
This list was imported from the 3dbrew wiki page and is pretty much
complete.
2016-01-24 20:29:44 -08:00
083d2d89a5 Shader: Implement "invert condition" feature of IFU instruction
If the bit 0 of the JMPU instruction is set, then the jump condition
will be inverted. That is, a jump will happen when the boolean is false
instead of when it is true.
2016-01-24 20:29:06 -08:00
c1071c1ff7 Shader JIT: Fix off-by-one error when compiling JMPs
There was a mistake in the JMP code which meant that one instruction at
the destination would be skipped when the jump was taken. This commit
also changes the meaning of the culprit parameter to make it less
confusing and avoid similar mistakes in the future.
2016-01-24 02:15:56 -08:00
0b6cc0592d Merge pull request #1334 from tfarley/hw-depth-modifiers
hwrasterizer: Use depth offset
2016-01-20 22:27:33 -05:00
f53dbafdae hwrasterizer: Use depth offset 2016-01-20 21:57:59 -05:00
1b9012aea0 Merge pull request #1363 from robturn/master
DisassembleMemHalf: actually use width in determining opcode name
2016-01-19 13:02:42 -05:00
d29578d467 ARM_Disasm::DisassembleMemHalf: actually use width in determining opcode name 2016-01-19 18:42:16 +01:00
2c663fbc3e Merge pull request #1360 from lioncash/var
command_processor: Get rid of variable shadowing
2016-01-17 15:59:21 -05:00
4966568076 command_processor: Get rid of variable shadowing 2016-01-17 02:22:51 -05:00
7b2d034769 Update README.md 2016-01-15 23:30:22 -08:00
9d12460901 Update CONTRIBUTING.md 2016-01-15 23:21:00 -08:00
190b1bbf1f Merge pull request #1327 from Subv/unmap_memblock
HLE/SVC: Implement UnmapMemoryBlock.
2016-01-14 22:27:36 -05:00
d90d5a0ee6 HLE/SVC: Implement UnmapMemoryBlock.
This implementation will need to be (almost completely) changed when we implement multiprocess support.
2016-01-14 11:29:19 -05:00
6a261e825c Merge pull request #1196 from linkmauve/khr_debug
Add optional GL_KHR_debug support
2016-01-12 22:54:52 -05:00
0144b8e1da Change default gameListRootDir from "" to "."
Not much thought went into that one...
2016-01-06 16:54:14 -08:00
848effe9c3 Merge pull request #1283 from Subv/soc_fixup
HLE/Sockets: Fixed the buffer offset in recvfrom.
2016-01-05 13:52:25 -05:00
ac15b3b625 Merge pull request #1339 from archshift/cmake-2015
Update appveyor.yml to use VS2015 CMake generator
2016-01-04 15:44:21 -08:00
483737f2e6 Update appveyor.yml to use VS2015 CMake generator 2016-01-04 14:55:53 -08:00
0ca8354464 Merge pull request #1330 from archshift/add-defaults
Gamelist: supply default settings for QSettings config
2016-01-03 11:14:44 -05:00
e516a5bc96 Gamelist: supply default settings for QSettings config 2016-01-01 13:54:06 -08:00
085c8f2987 Merge pull request #1310 from lioncash/services
services: Update some function tables
2015-12-30 21:30:07 -05:00
54bdba750a Merge pull request #1316 from lioncash/decode
arm_dyncom_dec: Fix decoding of VMLS
2015-12-30 21:29:35 -05:00
532dc797c9 arm_dyncom_dec: Fix decoding of VMLS
Previously, all VMLS variants would misdecode as CDP
(which isn't necessarily wrong in itself, however
VMLS has it's own label of execution)
2015-12-30 14:23:07 -05:00
744f4af3ab services: Update some function tables 2015-12-30 11:29:21 -05:00
82087672b7 Merge pull request #1309 from lioncash/render
video_core: Make the renderer global a unique_ptr
2015-12-30 11:12:30 -05:00
5e17a586da video_core: Make the renderer global a unique_ptr 2015-12-30 08:52:01 -05:00