Commit Graph

9718 Commits

Author SHA1 Message Date
d34d0bfc87 configure_system: Fix compiler warning 2018-11-06 16:38:10 +01:00
6c8b788d32 yuzu/main: Fix compiler warning 2018-11-06 15:22:24 +01:00
54df9fe29e gl_resource_manager: Split implementations in .cpp file.
Those implementations are quite costly, so there is no need to inline them to the caller.
Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them.
2018-11-06 14:40:39 +01:00
ba2cdcdc5a Implement SetMemoryPermission 2018-11-06 10:21:01 +01:00
cdb19e71fe Merge pull request #1616 from FernandoS27/cube-array
Implement Cube Arrays
2018-11-05 15:28:48 -05:00
722e7c05de Merge pull request #1633 from ogniK5377/reload-input
Fixed HID crash when launching more than 1 game & signaled styleset change event
2018-11-05 00:21:27 -05:00
e10483a878 Merge pull request #1441 from CarlKenner/DebuggerLog
logging: Add DebuggerBackend for logging to Visual Studio
2018-11-05 00:19:59 -05:00
acdc770cfb Merge pull request #1639 from DarkLordZach/open-yuzu-folder
qt: Add help option to open yuzu folder
2018-11-05 00:19:15 -05:00
19038db489 Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets. 2018-11-05 00:24:19 -03:00
145ae36963 Implement multi-target viewports and blending 2018-11-04 20:49:48 -03:00
38c1c500ab Merge pull request #1625 from FernandoS27/astc
Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems
2018-11-04 18:47:26 -05:00
d46e0acb3c Merge pull request #1645 from dharmin/master
Fix quickstart link
2018-11-04 18:05:33 -05:00
e450b0bbac Merge pull request #1643 from FreddyFunk/typo
Fix typo in BufferTransformFlags
2018-11-04 18:04:50 -05:00
b2647dba33 Fix quickstart link 2018-11-05 00:36:49 +05:30
1c4365d928 Fix typo in BufferTransformFlags 2018-11-04 16:56:10 +01:00
52e7e8eed3 game_list: Only reload game list after relevant settings changed
Prevents unnecessary reloads on every configuration operation.
2018-11-03 20:38:39 -04:00
97187b7ef6 qt: Add help option to open yuzu folder
Opens a new file manager window at the UserDir.
2018-11-03 12:48:34 -04:00
ab7472345b Stubbed SetMemoryPermission 2018-11-03 16:01:34 +01:00
6664d7b2c5 Merge pull request #1636 from ogniK5377/hwopus-bad-assert
Fixed incorrect hwopus assert
2018-11-03 00:29:15 -04:00
9249fadb9e correct syntax 2018-11-02 14:28:28 +01:00
cb8e4a4633 Merge branch 'master' into Texture2DArray 2018-11-02 14:26:32 +01:00
03c26d3406 Fixed incorrect hwopus assert 2018-11-02 15:23:38 +11:00
0bc323bafb Fixed HID crash when launching more than 1 game & signaled syleset change event
This should fix crashes when launching multiple games in yuzu
2018-11-02 12:35:49 +11:00
2d2ef05d8c game_list: Make add-ons column optional
As the add-ons column takes the most processing time out of any (as it needs to search registration for updates/dlc, patch control NCAs, search for mods, etc.), an option was added to disable it. This does not affect the application of add-ons. In large game collections, this decreases game list refresh time by as much as 70%.
2018-11-01 20:27:12 -04:00
8f183a47dd filesystem: Cache RegisteredCacheUnion instead of constructing on demand
Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
2018-11-01 20:24:32 -04:00
97d425c304 file_sys: Use common KeyManager in NCA container types
Creates a single KeyManager for the entire container and then passes it into the NCA constructor, eliminating several unnecessary KeyManager reads.
2018-11-01 20:23:38 -04:00
e20db909ee content_archive: Add optional KeyManager parameter to constructor
Allows resuing a common KeyManager when a large amount of NCAs are handled by the same class. Should the parameter not be provided, a new KeyManager will be constructed, as was the default behavior prior to this.
2018-11-01 20:22:29 -04:00
60a184455c Fix ASTC Decompressor to support depth parameter 2018-11-01 19:22:12 -04:00
1069eced84 Merge pull request #1615 from lioncash/input
configure_system: Contrain profile usernames to 32 characters
2018-11-01 19:10:26 -04:00
4aa9779ae1 memory_manager: Do not MapBufferEx over already in use memory.
- This fixes rendering when changing areas in Super Mario Odyssey.
2018-11-01 18:57:59 -04:00
cc1fe93297 Merge pull request #1623 from Tinob/master
Improve OpenGL state handling
2018-11-01 15:53:33 -04:00
aee93f98f9 Fix ASTC formats 2018-11-01 13:08:19 -04:00
31930a3334 Implemented ASTC 5x5 2018-11-01 13:06:24 -04:00
678c18aa5c Implement Cube Arrays 2018-11-01 11:56:19 -04:00
9afcbba8e4 Merge pull request #1527 from FernandoS27/assert-flow
Assert Control Flow Instructions using Control Codes
2018-11-01 00:34:56 -04:00
7992dee8e9 Merge pull request #1622 from bunnei/fix-macros
maxwell_3d: Restructure macro upload to use a single macro code memory.
2018-11-01 00:14:59 -04:00
de0ab806df maxwell_3d: Restructure macro upload to use a single macro code memory.
- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey.
2018-10-31 23:29:21 -04:00
d08457f879 Merge pull request #1604 from FearlessTobi/port-4369
Port citra-emu/citra#4369: "compatdb: Use a seperate endpoint for testcase submission"
2018-10-31 22:37:07 -04:00
86e70cf302 Merge pull request #1528 from FernandoS27/assert-control-codes
Assert Control Codes Generation on Shader Instructions
2018-10-31 22:34:18 -04:00
0b33d38e9b Merge pull request #1614 from ReinUsesLisp/surface-params
video_core: Move surface declarations out of gl_rasterizer_cache
2018-10-31 22:31:02 -04:00
e7fc3d13ed Merge pull request #1626 from lioncash/table
service/usb: Update IPdSession's function table
2018-10-31 22:28:58 -04:00
a6830e61b8 configure_system: Contrain profile usernames to 32 characters
Previously, we would let a user enter an unbounded name and then
silently truncate away characters that went over the 32-character limit.
This is kind of bad from the UX point of view, because we're essentially
not doing what the user intended in certain scenarios.

Instead, we clamp it to 32 characters and make that visually apparent in
the dialog box to provide a name for a user.
2018-10-31 02:05:00 -04:00
9ae972ab4e Implement SurfaceTarget Texture2DArray
( needed by Mario+Rabbids Kingdom Battle )
2018-10-31 04:29:15 +01:00
aca218aea0 Improve OpenGL state handling 2018-10-30 21:19:04 -03:00
9b9c586dff service/usb: Update IPdSession's function table
Updated based off information on SwitchBrew.
2018-10-30 15:23:49 -04:00
76754f5705 video_core: Move surface declarations out of gl_rasterizer_cache 2018-10-30 16:07:20 -03:00
5bb80ab009 Assert Control Codes Generation 2018-10-30 13:37:55 -04:00
da5fcbf501 Merge pull request #1624 from lioncash/boost
general: Remove unused boost inclusions where applicable
2018-10-30 13:13:39 -04:00
c31412c433 Merge pull request #1595 from FreddyFunk/cast
configure_system: Fix compiler warning
2018-10-30 00:27:41 -04:00
352b56367c general: Remove unused boost inclusions where applicable
Cleans up unused includes and trims off some dependencies on externals.
2018-10-30 00:09:46 -04:00