Commit Graph

19414 Commits

Author SHA1 Message Date
fe2e710003 externals: Update sdl2 to 2.0.16 2021-08-10 19:16:30 -05:00
6a082df427 Merge pull request #6820 from yzct12345/split-cache
texture_cache: Split out template definitions
2021-08-10 12:23:05 +02:00
9fbe188c01 Merge pull request #6837 from german77/no-pause-screenshot
main: Avoid stopping emulation when taking a screenshot
2021-08-09 23:49:48 -04:00
7df790f1ae Merge pull request #6823 from yzct12345/memory-cleanup
memory: Clean up code
2021-08-09 17:09:56 -07:00
3e3bd425c1 Merge pull request #6839 from ameerj/frame-cap-positon
configure_general: Swap positions of speed limit and frame limit options
2021-08-09 12:32:07 -07:00
2da91ec75b Merge pull request #6844 from ameerj/vp9-empty-frame
vp9: Ensure the first frame is complete
2021-08-08 19:02:39 -04:00
b9eee1c539 Merge pull request #6843 from FernandoS27/lives-in-a-pineapple-under-the-sea-2
yuzu-cmd/CMakeLists: Correct attribution for this function.
2021-08-08 11:31:47 -07:00
23ca1eb82e yuzu-cmd/CMakeLists: Correct attribution for this function. 2021-08-08 20:24:53 +02:00
fa22695705 vp9: Ensure the first frame is complete
Silences a runtime error due to the first frame missing the frame data, and being set to hidden despite being a key-frame.
2021-08-08 13:49:00 -04:00
c4eafcc861 texture_cache: Address ameerj's review 2021-08-08 11:02:51 +00:00
859deda3bb Merge pull request #6834 from K0bin/buffer-image-granularity
Respect Vulkan bufferImageGranularity
2021-08-08 11:57:40 +02:00
b023413c98 Merge pull request #6698 from german77/SDL_QoL
input_common: Improve SDL joystick and hide toggle option
2021-08-08 02:44:42 -07:00
00358e2098 Merge pull request #6817 from gidoly/patch-1
Add description to fast gpu time option
2021-08-08 01:11:47 -07:00
8e0cc3e59a configure_general: Swap positions of speed limit and frame limit options 2021-08-08 01:00:40 -04:00
48b6d41f1b input_common: Improve SDL joystick and hide toggle option 2021-08-07 23:11:23 -05:00
63325cafbe Merge pull request #6827 from Morph1984/uuid-hash
common: uuid: Add hash function for UUID
2021-08-07 17:18:46 -07:00
acce512ae8 main: Avoid stopping emulation when taking a screenshot 2021-08-07 15:45:29 -05:00
bd0e1d3a25 Merge pull request #6830 from ameerj/nvdec-unimpld-codec
nvdec: Better logging for unimplemented codecs
2021-08-07 12:37:39 -07:00
bb29dcb7f2 vulkan_memory_allocator: Respect bufferImageGranularity 2021-08-07 15:28:05 +02:00
456adb95ff Merge pull request #6795 from sankasan/cmd-remove-cursor-fullscreen
yuzu-cmd: hide mouse cursor when started fullscreen
2021-08-07 02:00:29 -07:00
bd1a764827 Merge pull request #6815 from german77/ui_improvements
settings_ui: Add emulated joystick position dot to controller preview
2021-08-06 23:54:23 -07:00
928b64d2ce nvdec: Better logging for unimplemented codecs 2021-08-07 01:08:33 -04:00
268b5764c7 Merge pull request #6791 from ameerj/astc-opt
astc_decoder: Various performance and memory optimizations
2021-08-06 21:45:24 -07:00
5f97f74a9a memory: Address lioncash's review 2021-08-07 03:03:21 +00:00
70cc4c0f46 memory: Dedup Read and Write and fix logging bugs 2021-08-07 01:32:06 +00:00
e80323b8b0 texture_cache: Address ameerj's review 2021-08-07 01:27:47 +00:00
f183668a87 Merge pull request #6799 from ameerj/vp9-fixes
nvdec: Fix VP9 reference frame refreshes
2021-08-06 17:46:46 -07:00
156ea746a3 nvhost_nvdec_common: Remove BufferMap
This was mainly used to keep track of mapped buffers for later unmapping.  Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 -04:00
e3688f0627 vp9: Cleanup unused variables
With reference frames refreshes fix, we no longer need to buffer two frames in advance.
We can also remove other unused or otherwise unneeded variables.
2021-08-06 20:08:11 -04:00
a3f80a97a3 vp9: Fix reference frame refreshes
This resolves the artifacting when decoding VP9 streams.
2021-08-06 20:08:08 -04:00
cc8ac112fc nvhost_nvdec_common: Stub UnmapBuffer Ioctl
Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-06 20:06:30 -04:00
42d8e08f78 Merge pull request #6822 from yzct12345/clion-assert
assert: Avoid empty macros
2021-08-05 22:29:45 -07:00
d20c5ac720 common: uuid: Add hash function for UUID
Used when UUID is a key in an unordered_map. The hash is produced by XORing the high and low 64-bits of the UUID together.
2021-08-06 00:41:55 -04:00
e611f522c2 memory: Clean up CopyBlock too 2021-08-05 21:09:08 +00:00
8ba551e1cd Update configure_graphics_advanced.ui
add description too fast gpu time
2021-08-06 06:08:12 +09:00
02e98f6c93 texture_cache: Don't change copyright year 2021-08-05 20:52:12 +00:00
5566f3dbc0 texture_cache: Address ameerj's review 2021-08-05 20:46:24 +00:00
4edfa6ad8f memory: Address lioncash's review 2021-08-05 20:29:43 +00:00
e1a92db519 Merge pull request #6813 from Morph1984/hex-string-to-uuid
common: uuid: Add hex string to UUID constructor
2021-08-05 13:29:11 -07:00
6df9611059 memory: Clean up code 2021-08-05 20:11:14 +00:00
7e846be376 assert: Verify formatting 2021-08-05 17:46:22 +00:00
346149dcf9 assert: Avoid empty macros 2021-08-05 17:21:56 +00:00
f9563c8f24 texture_cache: Split templates out 2021-08-05 13:52:30 +00:00
a1cb453470 Merge pull request #6819 from Morph1984/i-am-dumb
applet_swkbd: Include the null terminator in the buffer size calculation
2021-08-04 23:32:01 -04:00
9a7d2e3659 Merge pull request #6818 from Morph1984/hex-util-bug
hex_util: Fix incorrect array size in AsArray
2021-08-04 23:31:04 -04:00
f10dc35dd0 applet_swkbd: Include the null terminator in the buffer size calculation
Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 -04:00
7b39215c8a hex_util: Fix incorrect array size in AsArray
Although this isn't used, this is a potential bug as HexStringToArray will perform an out-of-bounds read.
2021-08-04 22:16:29 -04:00
edb9c72e26 Merge pull request #6816 from lat9nq/fix-mult-contrl
config: Read connected setting for controllers
2021-08-04 22:05:53 -04:00
be16d92060 config: Read connected setting for controllers
Currently yuzu will read the mapping but does not connect a controller
despite adding subsequent configurations for it. Read the `connected`
setting for now as a boolean like the Qt frontend.
2021-08-04 17:09:35 -04:00
d5bf597436 settings_ui: Use better colors for the light theme 2021-08-04 11:47:06 -05:00