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renderer_vulkan: render on bottom of surface clip when flipped (#11894)
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@ -82,7 +82,7 @@ VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t in
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}
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if (y_negate) {
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y += height;
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y += conv(static_cast<f32>(regs.surface_clip.height));
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height = -height;
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}
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