e77d2b2103
Merge pull request #2801 from ReinUsesLisp/typed-decompiler
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gl_shader_decompiler: Rework GLSL decompiler type system
2019-09-04 17:42:13 -04:00
6177cbdbe1
gl_shader_decompiler: Fixup slow path
2019-09-04 15:03:51 -03:00
a1d48b5f52
AM: Stub IApplicationFunctions::GetGpuErrorDetectedSystemEvent ( #2827 )
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* AM: Implement IApplicationFunctions::GetGpuErrorDetectedSystemEvent
* Remove unneeded event clear
* Fix event name
2019-09-04 11:43:04 -04:00
fe83ee102b
Merge pull request #2829 from Morph1984/audio
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service/audio/audren_u: Stub IAudioDevice::GetAudioDeviceOutputVolume
2019-09-04 11:42:23 -04:00
a139fdf4ac
Merge pull request #2444 from FearlessTobi/port-3617-new
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Port citra-emu/citra#3617 : "QT: Add support for multiple game directories"
2019-09-04 11:40:35 -04:00
c49c3e9f27
Fix uisettings include
2019-09-04 16:47:33 +02:00
053da44ecd
Limit the size of directory icons, fix text when icon size is none
2019-09-04 16:47:33 +02:00
13891fd62d
Change QList to QVector
2019-09-04 16:47:33 +02:00
5aaafa6a56
Separate UserNand and Sdmc directories
2019-09-04 16:47:32 +02:00
dfec9c9a43
Address more trivial review comments
2019-09-04 16:47:32 +02:00
7a8f484020
Address trivial review comments
2019-09-04 16:47:32 +02:00
2d8eba5baf
yuzu: Add support for multiple game directories
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Ported from https://github.com/citra-emu/citra/pull/3617 .
2019-09-04 16:47:32 +02:00
7fc5af3622
Add assets and licenses
2019-09-04 16:46:39 +02:00
9cf52d027d
gl_device: Disable precise in fragment shaders on bugged drivers
2019-09-04 01:54:00 -03:00
03276e7490
gl_shader_decompiler: Fixup AMD's slow path type
2019-09-04 01:54:00 -03:00
6c449793b8
gl_shader_decompiler: Rework GLSL decompiler type system
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GLSL decompiler type system was broken. We converted all return values
to float except for some cases where returning we couldn't and
implicitly broke the rule of returning floats (e.g. for bools or bool
pairs).
Instead of doing this introduce class Expression that knows what type a
return value has and when a consumer wants to use the string it asks for
it with a required type, emitting a runtime error if types are
incompatible.
This has the disadvantage that there's more C++ code, but we can emit
better GLSL code that's easier to read.
2019-09-04 01:54:00 -03:00
922c7f4e51
Merge pull request #2835 from chris062689/master
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CI Fix (Azure/Testing) - apt update before upgrade. Use apt-get.
2019-09-04 14:37:29 +10:00
ce3edaad26
Changed apt-get upgrade for specific package.
2019-09-04 00:15:51 -04:00
573a1e7662
apt update before upgrade. Use apt-get.
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Identified a bug in the script which uses the azure image when attempting to upgrade python3-pip.
Package index was out of date because apt-get update was not ran before attempting the upgrade.
2019-09-04 03:49:55 +00:00
ec95c73a12
remove <f32>
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We can remove this since its already a f32 value
2019-09-03 23:20:19 -04:00
e1981b8b8d
Merge pull request #2708 from DarkLordZach/mii-db-source-crash
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mii: Handle logging of unknown database source
2019-09-04 13:07:10 +10:00
58783b8a46
explicitly represent 1 as a float (1.0f instead of 1)
2019-09-03 23:06:32 -04:00
19af91434e
Merge pull request #2793 from ReinUsesLisp/bgr565
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renderer_opengl: Implement RGB565 framebuffer format
2019-09-03 22:36:32 -04:00
81fbc5370d
Merge pull request #2812 from ReinUsesLisp/f2i-selector
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shader_ir/conversion: Implement F2I and F2F F16 selector
2019-09-03 22:35:33 -04:00
d4f33b822b
Merge pull request #2811 from ReinUsesLisp/fsetp-fix
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float_set_predicate: Add missing negation bit for the second operand
2019-09-03 22:34:34 -04:00
137d165672
Merge pull request #2826 from ReinUsesLisp/macro-binding
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maxwell_3d: Fix macro binding cursor
2019-09-03 22:32:42 -04:00
86b39e0677
Merge pull request #2831 from FearlessTobi/port-4914
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Port citra-emu/citra#4914 : "Fix to Windows sleep issues"
2019-09-03 22:32:09 -04:00
7397289266
Merge pull request #2832 from FearlessTobi/im-an-idiot
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configuration/config: Add missing screenshot path read
2019-09-03 22:31:32 -04:00
b1ca56bed2
Change u32 -> f32
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Volume is a f32 value. (SwIPC describes it as a u32, but it is actually f32 as corroborated by switchbrew docs and SetAudioDeviceOutputVolume)
```cpp
const f32 volume = rp.Pop<f32>();
```
2019-09-03 22:30:20 -04:00
952f010c2c
configuration/config: Add missing screenshot path read
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I missed this in my original PR (https://github.com/yuzu-emu/yuzu/pull/1886 ).
2019-09-04 03:08:15 +02:00
4ea572791b
Fix to Windows sleep issues
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Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com >
2019-09-03 23:00:34 +02:00
ba661c8d9a
service/audio/audren_u: Stub IAudioDevice::GetAudioDeviceOutputVolume
2019-09-03 16:05:33 -04:00
50b5bb44a0
Merge pull request #2765 from FernandoS27/dma-fix
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MaxwellDMA: Fixes, corrections and relaxations.
2019-09-01 13:13:05 -04:00
52a41f482f
maxwell_3d: Fix macro binding cursor
2019-09-01 05:01:11 -03:00
4d4f9cc104
video_core: Silent miscellaneous warnings ( #2820 )
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* texture_cache/surface_params: Remove unused local variable
* rasterizer_interface: Add missing documentation commentary
* maxwell_dma: Remove unused rasterizer reference
* video_core/gpu: Sort member declaration order to silent -Wreorder warning
* fermi_2d: Remove unused MemoryManager reference
* video_core: Silent unused variable warnings
* buffer_cache: Silent -Wreorder warnings
* kepler_memory: Remove unused MemoryManager reference
* gl_texture_cache: Add missing override
* buffer_cache: Add missing include
* shader/decode: Remove unused variables
2019-08-30 14:08:00 -04:00
67cc2d5046
Merge pull request #2819 from ReinUsesLisp/fixup-clang
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gl_buffer_cache: Add missing include
2019-08-29 18:13:35 -04:00
878adee0a3
gl_buffer_cache: Add missing include
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RasterizerInterface was considered an incomplete object by clang.
2019-08-29 22:02:52 +00:00
a67c4e6e02
Merge pull request #2742 from ReinUsesLisp/fix-texture-buffers
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gl_texture_cache: Miscellaneous texture buffer fixes
2019-08-29 15:59:17 -04:00
f0c75573b1
Revert "externals: Update FMT to 6.0.0"
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This reverts commit ca4ca8a6dc
.
2019-08-29 12:23:34 -06:00
ca4ca8a6dc
externals: Update FMT to 6.0.0
2019-08-29 19:37:46 +02:00
e424615839
Merge pull request #2783 from FernandoS27/new-buffer-cache
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Implement a New LLE Buffer Cache
2019-08-29 13:07:01 -04:00
f8cc5668f8
Merge pull request #2758 from ReinUsesLisp/packed-tid
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shader/decode: Implement S2R Tic
2019-08-29 12:58:43 -04:00
680ab61327
Merge pull request #2786 from ReinUsesLisp/vote
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shader_ir: Implement VOTE on Nvidia drivers
2019-08-29 12:58:10 -04:00
e3534700d7
shader_ir/conversion: Split int and float selector and implement F2F H1
2019-08-28 16:09:33 -03:00
b13fbc25b8
shader_ir/conversion: Implement F2I F16 Ra.H1
2019-08-27 23:40:40 -03:00
6207751b00
float_set_predicate: Add missing negation bit for the second operand
2019-08-27 21:57:43 -03:00
4e35177e23
shader_ir: Implement VOTE
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Implement VOTE using Nvidia's intrinsics. Documentation about these can
be found here
https://developer.nvidia.com/reading-between-threads-shader-intrinsics
Instead of using portable ARB instructions I opted to use Nvidia
intrinsics because these are the closest we have to how Tegra X1
hardware renders.
To stub VOTE on non-Nvidia drivers (including nouveau) this commit
simulates a GPU with a warp size of one, returning what is meaningful
for the instruction being emulated:
* anyThreadNV(value) -> value
* allThreadsNV(value) -> value
* allThreadsEqualNV(value) -> true
ballotARB, also known as "uint64_t(activeThreadsNV())", emits
VOTE.ANY Rd, PT, PT;
on nouveau's compiler. This doesn't match exactly to Nvidia's code
VOTE.ALL Rd, PT, PT;
Which is emulated with activeThreadsNV() by this commit. In theory this
shouldn't really matter since .ANY, .ALL and .EQ affect the predicates
(set to PT on those cases) and not the registers.
2019-08-21 14:50:38 -03:00
83ec2091c1
Buffer Cache: Adress Feedback.
2019-08-21 12:14:27 -04:00
6ce2c85047
Buffer_Cache: Implement flushing.
2019-08-21 12:14:26 -04:00
de8ff8a1c6
Buffer_Cache: Implement barriers.
2019-08-21 12:14:25 -04:00