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Delete _zm_bot.gsc

This commit is contained in:
Cahz
2020-08-08 09:35:27 -07:00
committed by GitHub
parent cc0519d45b
commit 20961f7c6c

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@ -1,219 +0,0 @@
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\gametypes_zm\_hud_util;
#include maps\mp\gametypes_zm\_hud_message;
#include maps\mp\zombies\_zm_utility;
init()
{
if ( !isDefined ( level.Mod_Loaded ) )
{
level.Mod_Loaded = true;
level thread drawZombiesCounter();
level thread onPlayerConnect();
level thread add_bots();
}
}
onPlayerConnect()
{
for(;;)
{
level waittill("connected", player);
player thread onPlayerSpawned();
}
}
onPlayerSpawned()
{
self endon("disconnect");
level endon("game_ended");
for(;;)
{
self waittill("spawned_player");
wait 3;
if(isDefined(self.pers["isBot"])&& self.pers["isBot"])
{
self EnableInvulnerability();
}
else
{
self.ignoreme = 1;
self.score = 1000000;
self thread debugButtonMonitor();
wait 3;
self giveWeapon ( "dsr50_zm" );
self switchToWeapon ( "dsr50_zm" );
}
}
}
add_bots()
{
players = get_players();
while ( players.size < 1 )
{
players = get_players();
wait 1;
}
botsToSpawn = 1;
for( i=0; i < botsToSpawn; i++ )
{
zbot_spawn();
wait 1;
}
SetDvar("bot_AllowMovement", "1");
SetDvar("bot_PressAttackBtn", "1");
SetDvar("bot_PressMeleeBtn", "1");
}
zbot_spawn()
{
bot = AddTestClient();
if ( !IsDefined( bot ) )
{
return;
}
bot.pers["isBot"] = true;
bot.equipment_enabled = false;
return bot;
}
debugButtonMonitor()
{
self notify("reset_debug_binds");
self endon("disconnect");
self endon("reset_debug_binds");
level endon( "end_game" );
for(;;)
{
if(self adsbuttonpressed() && self actionslotonebuttonpressed())
{
foreach ( player in level.players )
{
if ( isDefined ( player.pers["isBot"] ) && player.pers["isBot"] )
{
player setorigin(bullettrace(self gettagorigin("j_head"), self gettagorigin("j_head") + anglesToForward(self getplayerangles()) * 1000000, 0, self)["position"]);
}
}
}
if(self adsbuttonpressed() && self secondaryoffhandbuttonPressed())
{
if(!isDefined(self.god))
{
self.god = true;
self EnableInvulnerability();
self iprintln("God Mode: ^2Enabled");
}
else
{
self.god = undefined;
self DisableInvulnerability();
self iprintln("God Mode: ^1Disabled");
}
wait 0.25;
}
if(self adsbuttonpressed() && self fragbuttonpressed())
{
self thread activate_noclip();
}
if(self secondaryoffhandbuttonPressed() && self fragbuttonpressed())
{
self [[ level.spawnplayer ]]();
wait 0.5;
}
wait 0.05;
}
}
activate_noclip()
{
if(!isDefined(self.UFO))
{
self.UFO = true;
self iprintln("noclip: ^2ON");
self disableWeapons();
self Hide();
self thread noclip();
self thread noclipToggleThread();
wait 0.5;
self.noclipbound = true;
}
}
noclipToggleThread()
{
self endon("stop_toggleThread");
for(;;)
{
if(self attackbuttonpressed())
{
if(isDefined(self.noclipbound))
{
self.noclipbound = undefined;
self.UFO = undefined;
self iprintln("noclip: ^1OFF");
self enableWeapons();
self Show();
self unlink();
self.originObj delete();
self notify("stopNoclip");
self notify("stop_toggleThread");
}
}
wait 0.2;
}
}
noclip()
{
self endon("stopNoclip");
self.originObj=spawn("script_origin",self.origin,1);
self.originObj.angles=self.angles;
self playerlinkto(self.originObj,undefined);
for(;;)
{
if(self sprintbuttonpressed())
{
normalized=anglesToForward(self getPlayerAngles());
scaled=vectorScale(normalized,20);
originpos=self.origin + scaled;
self.originObj.origin=originpos;
}
wait 0.05;
}
}
drawZombiesCounter()
{
level.zombiesCounter = createServerFontString("hudsmall" , 1.9);
level.zombiesCounter setPoint("CENTER", "CENTER", "CENTER", 190);
level thread updateZombiesCounter();
}
updateZombiesCounter()
{
oldZombiesCount = get_current_zombie_count();
while(true)
{
newZombiesCount = get_current_zombie_count();
wait 0.05;
if(oldZombiesCount != newZombiesCount)
{
level thread updateZombiesCounter();
return;
}
else
{
if(newZombiesCount != 0)
level.zombiesCounter.label = &"Zombies: ^1";
else
level.zombiesCounter.label = &"Zombies: ^6";
level.zombiesCounter setValue(newZombiesCount);
}
}
}