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Buried: fix Arthur trap being activatable before jail door is closed
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@ -467,6 +467,11 @@ sloth_trap()
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level.sloth dance_action();
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level.sloth maps\mp\zombies\_zm_ai_sloth::sloth_set_state( "jail_wait" );
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while (level.sloth.state != "jail_idle")
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{
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wait 0.05;
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}
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}
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}
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