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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 07:08:06 -05:00

Grief: teams switch spawn points each round

This commit is contained in:
Jbleezy
2022-01-02 01:44:11 -08:00
parent 863cef13d1
commit 0952305f8b
3 changed files with 5 additions and 4 deletions

View File

@ -318,8 +318,9 @@
* Added text when rounds are won/lost
* Added new audio when enemy players bleed out
* Round reset properly restores dual wield weapon left clip ammo, alternative weapon ammo, and equipment
* Players always respawn at initial spawn points
* Fixed an issue where players initially spawned in the incorrect positions
* Spawn points are assigned to a team
* Teams switch spawn points each round
* Players respawn at initial spawn points
* Decreased connection timeout from 90 seconds to 30 seconds
* Random map rotation
* 20000 health Brutus

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@ -1705,7 +1705,5 @@ spawn_bots(num)
{
level.bots[i] = addtestclient();
}
wait 0.4;
}
}

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@ -231,6 +231,8 @@ zombie_goto_round(target_round)
}
}
set_game_var("switchedsides", !get_game_var("switchedsides"));
maps/mp/zombies/_zm_game_module::respawn_players();
level thread player_respawn_award();