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https://github.com/JezuzLizard/BO2-Reimagined.git
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Grief: teams switch spawn points each round
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@ -318,8 +318,9 @@
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* Added text when rounds are won/lost
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* Added text when rounds are won/lost
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* Added new audio when enemy players bleed out
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* Added new audio when enemy players bleed out
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* Round reset properly restores dual wield weapon left clip ammo, alternative weapon ammo, and equipment
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* Round reset properly restores dual wield weapon left clip ammo, alternative weapon ammo, and equipment
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* Players always respawn at initial spawn points
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* Spawn points are assigned to a team
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* Fixed an issue where players initially spawned in the incorrect positions
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* Teams switch spawn points each round
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* Players respawn at initial spawn points
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* Decreased connection timeout from 90 seconds to 30 seconds
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* Decreased connection timeout from 90 seconds to 30 seconds
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* Random map rotation
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* Random map rotation
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* 20000 health Brutus
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* 20000 health Brutus
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@ -1705,7 +1705,5 @@ spawn_bots(num)
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{
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{
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level.bots[i] = addtestclient();
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level.bots[i] = addtestclient();
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}
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}
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wait 0.4;
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}
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}
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}
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}
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@ -231,6 +231,8 @@ zombie_goto_round(target_round)
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}
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}
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}
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}
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set_game_var("switchedsides", !get_game_var("switchedsides"));
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maps/mp/zombies/_zm_game_module::respawn_players();
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maps/mp/zombies/_zm_game_module::respawn_players();
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level thread player_respawn_award();
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level thread player_respawn_award();
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