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Add grief teams fix

This commit is contained in:
Jbleezy
2021-12-04 02:43:13 -08:00
parent b1553ef125
commit 316f2dfcd1

View File

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#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\gametypes_zm\_hud_util;
#include maps\mp\gametypes_zm\_hud_message;
init()
{
if ( getDvar( "g_gametype" ) != "zgrief" )
{
return;
}
level thread on_player_connect();
if ( getDvarInt( "zombies_minplayers" ) < 2 || getDvarInt( "zombies_minplayers" ) == "" )
{
setDvar( "zombies_minplayers", 2 );
}
}
on_player_connect()
{
while ( 1 )
{
level waittill( "connected", player );
player set_team();
player [[ level.givecustomcharacters ]]();
}
}
set_team()
{
teamplayersallies = countplayers( "allies");
teamplayersaxis = countplayers( "axis");
if ( teamplayersallies > teamplayersaxis && !level.isresetting_grief )
{
self.team = "axis";
self.sessionteam = "axis";
self.pers[ "team" ] = "axis";
self._encounters_team = "A";
}
else
{
self.team = "allies";
self.sessionteam = "allies";
self.pers[ "team" ] = "allies";
self._encounters_team = "B";
}
}