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https://github.com/JezuzLizard/BO2-Reimagined.git
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Encounter: increase weapon stun time
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@ -778,8 +778,8 @@
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* Crawlers bleed out if they have not dealt or taken damage within 30 seconds
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* Crawlers bleed out if they have not dealt or taken damage within 30 seconds
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* Unlimited powerups
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* Unlimited powerups
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* Unlimited barrier rebuild points
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* Unlimited barrier rebuild points
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* Unupgraded weapons stun enemy players for 0.375 seconds
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* Unupgraded weapons stun enemy players for 0.5 seconds
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* Upgraded weapons stun enemy players for 0.5 seconds
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* Upgraded weapons stun enemy players for 0.75 seconds
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* Melee weapons stun enemy players for 0.75 seconds
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* Melee weapons stun enemy players for 0.75 seconds
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* Meleeing enemy players with an upgraded melee weapon pushes 33% more
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* Meleeing enemy players with an upgraded melee weapon pushes 33% more
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* Meleeing enemy players that are in the air pushes 100% more
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* Meleeing enemy players that are in the air pushes 100% more
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@ -1992,14 +1992,14 @@ do_game_mode_shellshock(is_melee = 0, is_upgraded = 0)
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self endon( "do_game_mode_shellshock" );
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self endon( "do_game_mode_shellshock" );
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self endon( "disconnect" );
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self endon( "disconnect" );
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time = 0.375;
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time = 0.5;
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if (is_melee)
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if (is_melee)
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{
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{
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time = 0.75;
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time = 0.75;
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}
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}
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else if (is_upgraded)
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else if (is_upgraded)
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{
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{
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time = 0.5;
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time = 0.75;
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}
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}
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self._being_shellshocked = 1;
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self._being_shellshocked = 1;
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