mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 15:17:57 -05:00
Grief: add player status icons on scoreboard
This commit is contained in:
@ -248,6 +248,7 @@
|
||||
* Landing on top of an enemy player downs them
|
||||
* Added kill feed (includes downs, revives, and bleedouts)
|
||||
* Added player kills on scoreboard
|
||||
* Added player downed and bled out icons on scoreboard
|
||||
* Announcer audio always plays
|
||||
* Last player alive audio only plays for the player who is alive instead of every player on the team
|
||||
* Enemies remaining audio and text displays when enemy players down instead of when enemy players bleed out
|
||||
|
@ -23,6 +23,8 @@ init()
|
||||
return;
|
||||
}
|
||||
|
||||
precacheStatusIcon( "waypoint_revive" );
|
||||
|
||||
if ( getDvarInt( "zombies_minplayers" ) < 2 || getDvarInt( "zombies_minplayers" ) == "" )
|
||||
{
|
||||
setDvar( "zombies_minplayers", 2 );
|
||||
@ -185,6 +187,7 @@ on_player_downed()
|
||||
{
|
||||
self waittill( "entering_last_stand" );
|
||||
|
||||
self.statusicon = "waypoint_revive";
|
||||
self kill_feed();
|
||||
self add_grief_downed_score();
|
||||
level thread update_players_on_downed( self );
|
||||
@ -199,6 +202,7 @@ on_player_bleedout()
|
||||
{
|
||||
self waittill( "bled_out" );
|
||||
|
||||
self.statusicon = "hud_status_dead";
|
||||
self bleedout_feed();
|
||||
level thread update_players_on_bleedout( self );
|
||||
}
|
||||
@ -212,6 +216,7 @@ on_player_revived()
|
||||
{
|
||||
self waittill( "player_revived", reviver );
|
||||
|
||||
self.statusicon = "";
|
||||
self revive_feed( reviver );
|
||||
}
|
||||
}
|
||||
@ -1585,13 +1590,4 @@ spawn_bots(num)
|
||||
|
||||
wait 0.4; // need wait or bots don't spawn at correct origin
|
||||
}
|
||||
|
||||
flag_wait( "initial_blackscreen_passed" );
|
||||
|
||||
wait 10;
|
||||
|
||||
foreach(bot in level.bots)
|
||||
{
|
||||
bot enableInvulnerability();
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user