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Containment: don't increment revives on respawn
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@ -218,6 +218,7 @@ nuke_powerup( drop_item, player_team )
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else
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{
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players[i] maps/mp/zombies/_zm::spectator_respawn();
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players[i].revives--;
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}
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}
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}
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@ -768,6 +768,7 @@ on_player_bleedout()
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if(level.scr_zm_ui_gametype_obj == "zcontainment")
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{
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self maps/mp/zombies/_zm::spectator_respawn();
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self.revives--;
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}
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}
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}
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