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Die Rise: fix zombies dying outside of the map

This commit is contained in:
Jbleezy
2023-04-29 07:29:05 -07:00
parent 70ff6d4f99
commit 527ec9a470

View File

@ -124,7 +124,7 @@ squashed_death_init( kill_if_falling )
}
else if ( isai( who ) )
{
if ( is_true( who.in_the_ceiling ) )
if ( is_true( who.in_the_ceiling ) || !is_true( who.completed_emerging_into_playable_area ) )
continue;
playfx( level._effect["zomb_gib"], who.origin );