mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-07-08 12:58:13 -05:00
Who's Who: fix solo being revived text and bar not showing if downed while reviving the clone
This commit is contained in:
@ -147,12 +147,18 @@ revive_do_revive( playerbeingrevived, revivergun )
|
||||
|
||||
if ( isDefined( playerbeingrevived_player.beingrevivedprogressbar ) )
|
||||
{
|
||||
playerbeingrevived_player.beingrevivedprogressbar destroyelem();
|
||||
if ( !flag( "wait_and_revive" ) )
|
||||
{
|
||||
playerbeingrevived_player.beingrevivedprogressbar destroyelem();
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( playerbeingrevived_player.revive_hud ) )
|
||||
{
|
||||
playerbeingrevived_player.revive_hud settext("");
|
||||
if ( !flag( "wait_and_revive" ) )
|
||||
{
|
||||
playerbeingrevived_player.revive_hud settext("");
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.reviveprogressbar ) )
|
||||
|
Reference in New Issue
Block a user