mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 21:59:49 -05:00
Buried: auto draw Remington 870 wallbuy
Borough: add Remington 870 wallbuy
This commit is contained in:
parent
3ccbbda064
commit
581c8b1e13
@ -839,6 +839,7 @@
|
|||||||
* Removed Turbine, key, booze, and candy
|
* Removed Turbine, key, booze, and candy
|
||||||
* Power automatically on
|
* Power automatically on
|
||||||
* Noose and Guillotine parts automatically picked up
|
* Noose and Guillotine parts automatically picked up
|
||||||
|
* Remington 870 MCS wallbuy chalk automatically drawn in the Center Tunnels zone
|
||||||
* Moved MSMC wallbuy to its location on Borough
|
* Moved MSMC wallbuy to its location on Borough
|
||||||
* Moved buildable wallbuy in Courthouse to AN-94 wallbuy location on Borough
|
* Moved buildable wallbuy in Courthouse to AN-94 wallbuy location on Borough
|
||||||
* Adjusted buildable wallbuy positions
|
* Adjusted buildable wallbuy positions
|
||||||
@ -868,6 +869,7 @@
|
|||||||
* Players spawn at Stables
|
* Players spawn at Stables
|
||||||
* Mystery Box initially spawns at a random location
|
* Mystery Box initially spawns at a random location
|
||||||
* Added B23R, SWAT-556, Claymore, and Bowie Knife wallbuys at their locations on Buried
|
* Added B23R, SWAT-556, Claymore, and Bowie Knife wallbuys at their locations on Buried
|
||||||
|
* Added Remington 870 MCS wallbuy at Stables
|
||||||
* Added PDW-57 wallbuy at Morgue
|
* Added PDW-57 wallbuy at Morgue
|
||||||
* Added Vector wallbuy at Saloon
|
* Added Vector wallbuy at Saloon
|
||||||
* Added SVU-AS wallbuy at Church
|
* Added SVU-AS wallbuy at Church
|
||||||
|
@ -11714,15 +11714,6 @@
|
|||||||
"guid" "D9663C8A"
|
"guid" "D9663C8A"
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
"angles" "0 1.00179e-005 0"
|
|
||||||
"script_noteworthy" "870mcs_zm"
|
|
||||||
"targetname" "chalk_p6_zm_bu_chalk"
|
|
||||||
"origin" "-805 -470.7 341"
|
|
||||||
"classname" "script_struct"
|
|
||||||
"model" "p6_zm_bu_chalk"
|
|
||||||
"guid" "688A8E97"
|
|
||||||
}
|
|
||||||
{
|
|
||||||
"angles" "0 2.50448e-006 0"
|
"angles" "0 2.50448e-006 0"
|
||||||
"script_noteworthy" "an94_zm"
|
"script_noteworthy" "an94_zm"
|
||||||
"targetname" "chalk_p6_zm_bu_chalk"
|
"targetname" "chalk_p6_zm_bu_chalk"
|
||||||
@ -24646,6 +24637,30 @@
|
|||||||
"script_location" "street"
|
"script_location" "street"
|
||||||
"script_noteworthy" "zstandard_street, zgrief_street"
|
"script_noteworthy" "zstandard_street, zgrief_street"
|
||||||
"org_model" "_prefabs/mp/zm_core/spawnable_weapon_dynamic.map"
|
"org_model" "_prefabs/mp/zm_core/spawnable_weapon_dynamic.map"
|
||||||
|
"origin" "-688 -375 153"
|
||||||
|
"angles" "5 0 0"
|
||||||
|
"model" "t6_wpn_shotty_870mcs_world"
|
||||||
|
"classname" "script_struct"
|
||||||
|
"targetname" "pf742_auto38"
|
||||||
|
"guid" "7004ED06"
|
||||||
|
}
|
||||||
|
{
|
||||||
|
"script_location" "street"
|
||||||
|
"script_noteworthy" "zstandard_street, zgrief_street"
|
||||||
|
"org_model" "_prefabs/mp/zm_core/spawnable_weapon_dynamic.map"
|
||||||
|
"script_width" "40"
|
||||||
|
"origin" "-688 -375 153"
|
||||||
|
"angles" "5 0 0"
|
||||||
|
"classname" "script_struct"
|
||||||
|
"zombie_weapon_upgrade" "870mcs_zm"
|
||||||
|
"targetname" "weapon_upgrade"
|
||||||
|
"target" "pf742_auto38"
|
||||||
|
"guid" "C15AD568"
|
||||||
|
}
|
||||||
|
{
|
||||||
|
"script_location" "street"
|
||||||
|
"script_noteworthy" "zstandard_street, zgrief_street"
|
||||||
|
"org_model" "_prefabs/mp/zm_core/spawnable_weapon_dynamic.map"
|
||||||
"angles" "0 180 0"
|
"angles" "0 180 0"
|
||||||
"origin" "-241 -353 204"
|
"origin" "-241 -353 204"
|
||||||
"classname" "script_struct"
|
"classname" "script_struct"
|
||||||
|
@ -77,6 +77,7 @@ init()
|
|||||||
sloth_barricades_buyable();
|
sloth_barricades_buyable();
|
||||||
add_jug_collision();
|
add_jug_collision();
|
||||||
|
|
||||||
|
level thread build_870mcs_wallbuy();
|
||||||
level thread remove_chalk_draw_points();
|
level thread remove_chalk_draw_points();
|
||||||
level thread enable_fountain_transport();
|
level thread enable_fountain_transport();
|
||||||
level thread disable_ghost_free_perk_on_damage();
|
level thread disable_ghost_free_perk_on_damage();
|
||||||
@ -337,6 +338,20 @@ sloth_barricade_move()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
build_870mcs_wallbuy()
|
||||||
|
{
|
||||||
|
if (!is_gametype_active("zclassic"))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
flag_wait("initial_blackscreen_passed");
|
||||||
|
|
||||||
|
wait 1;
|
||||||
|
|
||||||
|
maps\mp\zm_buried_gamemodes::builddynamicwallbuy("stablesroof", "870mcs_zm");
|
||||||
|
}
|
||||||
|
|
||||||
remove_chalk_draw_points()
|
remove_chalk_draw_points()
|
||||||
{
|
{
|
||||||
flag_wait("initial_blackscreen_passed");
|
flag_wait("initial_blackscreen_passed");
|
||||||
|
Loading…
x
Reference in New Issue
Block a user