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Buried: auto draw Remington 870 wallbuy
Borough: add Remington 870 wallbuy
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3ccbbda064
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@ -839,6 +839,7 @@
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* Removed Turbine, key, booze, and candy
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* Power automatically on
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* Noose and Guillotine parts automatically picked up
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* Remington 870 MCS wallbuy chalk automatically drawn in the Center Tunnels zone
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* Moved MSMC wallbuy to its location on Borough
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* Moved buildable wallbuy in Courthouse to AN-94 wallbuy location on Borough
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* Adjusted buildable wallbuy positions
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@ -868,6 +869,7 @@
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* Players spawn at Stables
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* Mystery Box initially spawns at a random location
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* Added B23R, SWAT-556, Claymore, and Bowie Knife wallbuys at their locations on Buried
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* Added Remington 870 MCS wallbuy at Stables
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* Added PDW-57 wallbuy at Morgue
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* Added Vector wallbuy at Saloon
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* Added SVU-AS wallbuy at Church
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@ -11714,15 +11714,6 @@
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"guid" "D9663C8A"
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}
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{
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"angles" "0 1.00179e-005 0"
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"script_noteworthy" "870mcs_zm"
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"targetname" "chalk_p6_zm_bu_chalk"
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"origin" "-805 -470.7 341"
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"classname" "script_struct"
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"model" "p6_zm_bu_chalk"
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"guid" "688A8E97"
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}
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{
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"angles" "0 2.50448e-006 0"
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"script_noteworthy" "an94_zm"
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"targetname" "chalk_p6_zm_bu_chalk"
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@ -24646,6 +24637,30 @@
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"script_location" "street"
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"script_noteworthy" "zstandard_street, zgrief_street"
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"org_model" "_prefabs/mp/zm_core/spawnable_weapon_dynamic.map"
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"origin" "-688 -375 153"
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"angles" "5 0 0"
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"model" "t6_wpn_shotty_870mcs_world"
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"classname" "script_struct"
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"targetname" "pf742_auto38"
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"guid" "7004ED06"
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}
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{
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"script_location" "street"
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"script_noteworthy" "zstandard_street, zgrief_street"
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"org_model" "_prefabs/mp/zm_core/spawnable_weapon_dynamic.map"
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"script_width" "40"
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"origin" "-688 -375 153"
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"angles" "5 0 0"
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"classname" "script_struct"
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"zombie_weapon_upgrade" "870mcs_zm"
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"targetname" "weapon_upgrade"
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"target" "pf742_auto38"
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"guid" "C15AD568"
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}
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{
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"script_location" "street"
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"script_noteworthy" "zstandard_street, zgrief_street"
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"org_model" "_prefabs/mp/zm_core/spawnable_weapon_dynamic.map"
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"angles" "0 180 0"
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"origin" "-241 -353 204"
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"classname" "script_struct"
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@ -77,6 +77,7 @@ init()
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sloth_barricades_buyable();
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add_jug_collision();
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level thread build_870mcs_wallbuy();
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level thread remove_chalk_draw_points();
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level thread enable_fountain_transport();
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level thread disable_ghost_free_perk_on_damage();
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@ -337,6 +338,20 @@ sloth_barricade_move()
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}
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}
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build_870mcs_wallbuy()
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{
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if (!is_gametype_active("zclassic"))
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{
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return;
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}
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flag_wait("initial_blackscreen_passed");
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wait 1;
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maps\mp\zm_buried_gamemodes::builddynamicwallbuy("stablesroof", "870mcs_zm");
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}
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remove_chalk_draw_points()
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{
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flag_wait("initial_blackscreen_passed");
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