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https://github.com/JezuzLizard/BO2-Reimagined.git
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Jet Gun: adjusted cooldown and spinlerp values
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05172208c5
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@ -83,7 +83,7 @@
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* Moved Stamin-Up to its location on Tranzit
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* Moved Stamin-Up to its location on Tranzit
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#### Farm
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#### Farm
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* Zombies now spawn in the Center zone when in the Farm zone
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* Zombies now spawn in the Center zone when in the Barn zone
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### Die Rise
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### Die Rise
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* Zombies no longer spawn in the Skyscraper Tower zone when in the Trample Steam zone
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* Zombies no longer spawn in the Skyscraper Tower zone when in the Trample Steam zone
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@ -488,7 +488,7 @@ jetgun_fast_cooldown()
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{
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{
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if (self IsMeleeing())
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if (self IsMeleeing())
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{
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{
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self.jetgun_heatval += .85;
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self.jetgun_heatval += .875; // have to add .025 if holding weapon
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if (self.jetgun_heatval > 100)
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if (self.jetgun_heatval > 100)
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{
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{
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@ -500,7 +500,7 @@ jetgun_fast_cooldown()
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}
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}
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else
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else
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{
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{
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self.jetgun_heatval -= .05;
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self.jetgun_heatval -= .075; // have to add .025 if holding weapon
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if (self.jetgun_heatval < 0)
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if (self.jetgun_heatval < 0)
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{
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{
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@ -541,7 +541,7 @@ jetgun_fast_spinlerp()
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{
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{
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if (self AttackButtonPressed() && !self IsSwitchingWeapons())
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if (self AttackButtonPressed() && !self IsSwitchingWeapons())
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{
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{
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previous_spinlerp -= 0.0165;
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previous_spinlerp -= 0.0166667;
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if (previous_spinlerp < -1)
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if (previous_spinlerp < -1)
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{
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{
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previous_spinlerp = -1;
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previous_spinlerp = -1;
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