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Fix not giving knife
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@ -153,12 +153,9 @@ onplayerspawned()
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{
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weapons_restored = self [[ level.onplayerspawned_restore_previous_weapons ]]();
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}
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else
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{
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self giveweapon( "knife_zm" );
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}
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if ( isDefined( weapons_restored ) && !weapons_restored || !isDefined( weapons_restored ) )
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{
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self giveweapon( "knife_zm" );
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self give_start_weapon( 1 );
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}
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weapons_restored = 0;
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