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Change "None" to &"MPUI_NONE"

This commit is contained in:
Jbleezy
2023-12-31 02:53:36 -08:00
parent f7535a4da2
commit 8a82a89d9a
2 changed files with 1 additions and 2 deletions

View File

@ -59,7 +59,7 @@ show_current_weapon(player)
num = player getentitynumber();
displayname = "None";
displayname = &"MPUI_NONE";
if (player wl_has_stored_weapondata())
{