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Encounter: add player spawn protection

This commit is contained in:
Jbleezy
2023-03-21 17:51:53 -07:00
parent 84f01c50e1
commit 99b2b65063

View File

@ -820,6 +820,8 @@ on_player_spawned()
self.statusicon = "";
self.player_waypoint.alpha = 1;
self thread scripts\zm\replaced\_zm::player_spawn_protection();
if(self.grief_initial_spawn)
{
self.grief_initial_spawn = false;
@ -2744,7 +2746,7 @@ containment_think()
}
else
{
if(is_player_valid(player) && !isDefined(level.meat_player))
if(is_player_valid(player) && !isDefined(level.meat_player) && !is_true(player.spawn_protection) && !is_true(player.revive_protection))
{
close_zombies = get_array_of_closest(player.origin, zombies, undefined, 1, 64);