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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 07:08:06 -05:00

Player name fade time changes

This commit is contained in:
Jbleezy
2021-12-05 18:19:39 -08:00
parent ac273e5914
commit b6330db84f
2 changed files with 11 additions and 0 deletions

View File

@ -31,6 +31,8 @@
* Can shoot while looking at other players
* Increased mantle speed
* Start with semtex on maps that have semtex
* Decreased friendly player name fade out time from 1.5 seconds to 0.25 seconds
* Removed enemy player name fade in time
## HUD
* Enemy counter displayed on top left of screen

View File

@ -98,6 +98,7 @@ onplayerspawned()
}
self set_movement_dvars();
self name_fade_changes();
self increase_melee_range();
self disable_melee_lunge();
self enable_friendly_fire();
@ -219,6 +220,14 @@ set_movement_dvars()
self setClientDvar( "dtp_startup_delay", 100 );
}
name_fade_changes()
{
self setClientDvar( "cg_friendlyNameFadeIn", 0 );
self setClientDvar( "cg_friendlyNameFadeOut", 250 );
self setClientDvar( "cg_enemyNameFadeIn", 0 );
self setClientDvar( "cg_enemyNameFadeOut", 250 );
}
increase_melee_range()
{
self setClientDvar( "player_meleeRange", 64 );