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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 23:57:59 -05:00
Player name fade time changes
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@ -31,6 +31,8 @@
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* Can shoot while looking at other players
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* Can shoot while looking at other players
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* Increased mantle speed
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* Increased mantle speed
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* Start with semtex on maps that have semtex
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* Start with semtex on maps that have semtex
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* Decreased friendly player name fade out time from 1.5 seconds to 0.25 seconds
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* Removed enemy player name fade in time
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## HUD
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## HUD
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* Enemy counter displayed on top left of screen
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* Enemy counter displayed on top left of screen
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@ -98,6 +98,7 @@ onplayerspawned()
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}
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}
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self set_movement_dvars();
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self set_movement_dvars();
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self name_fade_changes();
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self increase_melee_range();
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self increase_melee_range();
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self disable_melee_lunge();
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self disable_melee_lunge();
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self enable_friendly_fire();
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self enable_friendly_fire();
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@ -219,6 +220,14 @@ set_movement_dvars()
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self setClientDvar( "dtp_startup_delay", 100 );
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self setClientDvar( "dtp_startup_delay", 100 );
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}
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}
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name_fade_changes()
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{
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self setClientDvar( "cg_friendlyNameFadeIn", 0 );
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self setClientDvar( "cg_friendlyNameFadeOut", 250 );
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self setClientDvar( "cg_enemyNameFadeIn", 0 );
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self setClientDvar( "cg_enemyNameFadeOut", 250 );
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}
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increase_melee_range()
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increase_melee_range()
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{
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{
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self setClientDvar( "player_meleeRange", 64 );
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self setClientDvar( "player_meleeRange", 64 );
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