mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-07-05 03:19:06 -05:00
Set certain dvars on client and server
Add back dtp_post_move_pause as it works correctly now
This commit is contained in:
@ -35,6 +35,7 @@
|
||||
* Self revives in solo are active whenever the player has at least 1 perk
|
||||
* 100% backwards move speed
|
||||
* Decreased sprint time needed to be able to dive from 0.25 seconds to 0.1 seconds
|
||||
* Can move immediately after diving
|
||||
* Can dive again right away after just diving
|
||||
* Increased melee range by 16% (same as Black Ops 1)
|
||||
* Disabled melee lunging
|
||||
|
@ -264,6 +264,7 @@ set_dvars()
|
||||
{
|
||||
setDvar( "player_backSpeedScale", 1 );
|
||||
|
||||
setDvar( "dtp_post_move_pause", 0 );
|
||||
setDvar( "dtp_startup_delay", 100 );
|
||||
setDvar( "dtp_exhaustion_window", 100 );
|
||||
|
||||
@ -280,6 +281,12 @@ set_dvars()
|
||||
|
||||
set_client_dvars()
|
||||
{
|
||||
self setClientDvar( "player_lastStandBleedoutTime", getDvarInt( "player_lastStandBleedoutTime" ) );
|
||||
|
||||
self setClientDvar( "dtp_post_move_pause", getDvarInt( "dtp_post_move_pause" ) );
|
||||
self setClientDvar( "dtp_startup_delay", getDvarInt( "dtp_startup_delay" ) );
|
||||
self setClientDvar( "dtp_exhaustion_window", getDvarInt( "dtp_exhaustion_window" ) );
|
||||
|
||||
self setClientDvar( "aim_automelee_enabled", 0 );
|
||||
|
||||
self setClientDvar( "cg_drawBreathHint", 0 );
|
||||
|
Reference in New Issue
Block a user