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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-09 23:02:53 -05:00
Diner: add spawn points in other zones
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@ -25,6 +25,9 @@ struct_init()
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}
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}
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zone = "zone_gas";
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scripts\zm\replaced\utility::register_map_spawn_group( respawnpoints[ind].origin, zone, respawnpoints[ind].script_int );
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respawn_array = getstructarray(respawnpoints[ind].target, "targetname");
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foreach(respawn in respawn_array)
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{
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@ -33,9 +36,33 @@ struct_init()
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respawn.angles += (0, 180, 0);
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}
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scripts\zm\replaced\utility::register_map_spawn( respawn.origin, respawn.angles, respawnpoints[ind].script_noteworthy, respawn.script_int );
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scripts\zm\replaced\utility::register_map_spawn( respawn.origin, respawn.angles, zone, respawn.script_int );
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}
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zone = "zone_roadside_east";
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scripts\zm\replaced\utility::register_map_spawn_group( (-4173, -7095, -35), zone, 6000 );
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scripts\zm\replaced\utility::register_map_spawn( (-4031, -6830, -18), (0, 180, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-4106, -6830, -18), (0, 180, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-4181, -6830, -18), (0, 180, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-4256, -6830, -18), (0, 180, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-4031, -7326, -35), (0, 180, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-4106, -7326, -35), (0, 180, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-4181, -7326, -35), (0, 180, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-4256, -7326, -35), (0, 180, 0), zone );
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zone = "zone_roadside_west";
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scripts\zm\replaced\utility::register_map_spawn_group( (-5799, -6839, -30), zone, 6000 );
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scripts\zm\replaced\utility::register_map_spawn( (-6120, -6684, -30), (0, 0, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-6045, -6684, -30), (0, 0, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-5970, -6684, -30), (0, 0, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-5895, -6684, -30), (0, 0, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-6120, -6984, -30), (0, 0, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-6045, -6984, -30), (0, 0, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-5970, -6984, -30), (0, 0, 0), zone );
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scripts\zm\replaced\utility::register_map_spawn( (-5895, -6984, -30), (0, 0, 0), zone );
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gameObjects = getEntArray( "script_model", "classname" );
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foreach ( object in gameObjects )
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{
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