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Acid Gat: increase spread
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@ -301,8 +301,8 @@
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* Changed fire type from 3 round burst to 4 round burst
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* Increased player damage from 10 to 15
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* Projectiles fire in a straight line
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* Projectiles no longer seek toward zombies
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* Deadshot improves accuracy
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* Projectile no longer seeks toward zombies
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* Stuck zombie counts as a kill
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* Upgraded: fixed fire sound
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@ -63,7 +63,7 @@ _titus_locate_target(is_not_upgraded = 1, count)
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else
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n_fuse_timer = randomfloatrange(3.0, 4.0);
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n_spread = 5;
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n_spread = 6;
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if (self hasPerk("specialty_deadshot"))
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{
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