mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 23:57:59 -05:00
Acid Gat: increase spread
This commit is contained in:
@ -301,8 +301,8 @@
|
|||||||
* Changed fire type from 3 round burst to 4 round burst
|
* Changed fire type from 3 round burst to 4 round burst
|
||||||
* Increased player damage from 10 to 15
|
* Increased player damage from 10 to 15
|
||||||
* Projectiles fire in a straight line
|
* Projectiles fire in a straight line
|
||||||
|
* Projectiles no longer seek toward zombies
|
||||||
* Deadshot improves accuracy
|
* Deadshot improves accuracy
|
||||||
* Projectile no longer seeks toward zombies
|
|
||||||
* Stuck zombie counts as a kill
|
* Stuck zombie counts as a kill
|
||||||
* Upgraded: fixed fire sound
|
* Upgraded: fixed fire sound
|
||||||
|
|
||||||
|
@ -63,7 +63,7 @@ _titus_locate_target(is_not_upgraded = 1, count)
|
|||||||
else
|
else
|
||||||
n_fuse_timer = randomfloatrange(3.0, 4.0);
|
n_fuse_timer = randomfloatrange(3.0, 4.0);
|
||||||
|
|
||||||
n_spread = 5;
|
n_spread = 6;
|
||||||
|
|
||||||
if (self hasPerk("specialty_deadshot"))
|
if (self hasPerk("specialty_deadshot"))
|
||||||
{
|
{
|
||||||
|
Reference in New Issue
Block a user