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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

Grief: grenades and mines awarded each round

This commit is contained in:
Jbleezy
2021-12-05 23:40:56 -08:00
parent 3cd43259fb
commit be0780ce8f
2 changed files with 10 additions and 0 deletions

View File

@ -231,6 +231,7 @@
* 0.5 second zombie spawn rate
* Only sprinting zombies
* Every player starts each round with at least 10000 points
* 2 lethal grenades and mines awarded each round
* Unlimited barrier rebuild points
* Decreased stun time by enemy players from 0.75 seconds to 0.5 seconds
* Players can be stunned by enemy players while already stunned

View File

@ -274,6 +274,7 @@ zombie_goto_round(target_round)
}
maps/mp/zombies/_zm_game_module::respawn_players();
maps/mp/zombies/_zm::award_grenades_for_survivors();
players = get_players();
foreach(player in players)
{
@ -281,6 +282,14 @@ zombie_goto_round(target_round)
{
player maps/mp/zombies/_zm_score::add_to_player_score(level.player_starting_points - player.score);
}
if(isDefined(player get_player_placeable_mine()))
{
player giveweapon(player get_player_placeable_mine());
player set_player_placeable_mine(player get_player_placeable_mine());
player setactionslot(4, "weapon", player get_player_placeable_mine());
player setweaponammoclip(player get_player_placeable_mine(), 2);
}
}
round_start_wait(5);