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Reverted red screen health percentage
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@ -1344,7 +1344,7 @@ playerhealthregen()
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hurttime = 0;
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newhealth = 0;
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lastinvulratio = 1;
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healthoverlaycutoff = 0.25;
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healthoverlaycutoff = 0.2;
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self thread maps/mp/zombies/_zm_playerhealth::playerhurtcheck();
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if ( !isDefined( self.veryhurt ) )
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