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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-13 00:28:03 -05:00
Reverted red screen health percentage
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@ -21,7 +21,6 @@
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* Normal health regeneration rate is no longer instant
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* Normal health regeneration rate is no longer instant
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* Changed health regeneration rate to 100 health per second (previously fully restored health in 0.5 seconds)
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* Changed health regeneration rate to 100 health per second (previously fully restored health in 0.5 seconds)
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* Fall damage no longer increases when max health is increased
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* Fall damage no longer increases when max health is increased
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* Red screens start at 25% health (previously 20% health)
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* Removed blur when getting damaged
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* Removed blur when getting damaged
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* Disabled melee lunging
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* Disabled melee lunging
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* Can shoot when looking at other players
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* Can shoot when looking at other players
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@ -1344,7 +1344,7 @@ playerhealthregen()
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hurttime = 0;
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hurttime = 0;
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newhealth = 0;
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newhealth = 0;
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lastinvulratio = 1;
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lastinvulratio = 1;
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healthoverlaycutoff = 0.25;
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healthoverlaycutoff = 0.2;
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self thread maps/mp/zombies/_zm_playerhealth::playerhurtcheck();
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self thread maps/mp/zombies/_zm_playerhealth::playerhurtcheck();
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if ( !isDefined( self.veryhurt ) )
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if ( !isDefined( self.veryhurt ) )
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