mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 07:08:06 -05:00
AN-94: increased cost
This commit is contained in:
@ -31,15 +31,18 @@
|
||||
|
||||
## Weapons
|
||||
|
||||
### AN-94
|
||||
* Increased weapon cost from 1200 to 1500
|
||||
|
||||
### B23R
|
||||
* Changed weapon cost to 900 on all maps
|
||||
|
||||
### Remington 870
|
||||
* Changed weapon cost to 1200 on all maps
|
||||
|
||||
### M1927
|
||||
* Decreased ammo cost from 800 to 750
|
||||
|
||||
### Remington 870
|
||||
* Changed weapon cost to 1200 on all maps
|
||||
|
||||
### Jet Gun
|
||||
* Kills whenever the right gauge is above 20%
|
||||
* Kills multiple enemies significantly faster
|
||||
|
@ -413,6 +413,13 @@ wallbuy_cost_changes()
|
||||
level.zombie_weapons["870mcs_zm"].ammo_cost = int(cost / 2);
|
||||
}
|
||||
|
||||
if (isDefined(level.zombie_weapons["an94_zm"]))
|
||||
{
|
||||
cost = 1500;
|
||||
level.zombie_weapons["an94_zm"].cost = cost;
|
||||
level.zombie_weapons["an94_zm"].ammo_cost = int(cost / 2);
|
||||
}
|
||||
|
||||
if (isDefined(level.zombie_weapons["thompson_zm"]))
|
||||
{
|
||||
level.zombie_weapons["thompson_zm"].ammo_cost = 750;
|
||||
|
Reference in New Issue
Block a user