1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-28 16:10:24 -05:00

More Jet Gun changes

Kills enemies that are in the ground, traversing, or behind barriers
Awards points for kills
Add back no longer kills when not firing correctly
Add back overheating resets the heat value to 0
This commit is contained in:
Jbleezy
2022-01-27 11:17:53 -08:00
parent 9906ac5f6d
commit d62c4d7967
4 changed files with 133 additions and 27 deletions

View File

@ -16,7 +16,10 @@ main()
replaceFunc(maps/mp/zm_transit::lava_damage_depot, scripts/zm/replaced/zm_transit::lava_damage_depot);
replaceFunc(maps/mp/zm_transit_gamemodes::init, scripts/zm/replaced/zm_transit_gamemodes::init);
replaceFunc(maps/mp/zm_transit_utility::solo_tombstone_removal, scripts/zm/replaced/zm_transit_utility::solo_tombstone_removal);
replaceFunc(maps/mp/zombies/_zm_weap_jetgun::is_jetgun_firing, scripts/zm/replaced/_zm_weap_jetgun::is_jetgun_firing);
replaceFunc(maps/mp/zombies/_zm_weap_jetgun::jetgun_check_enemies_in_range, scripts/zm/replaced/_zm_weap_jetgun::jetgun_check_enemies_in_range);
replaceFunc(maps/mp/zombies/_zm_weap_jetgun::jetgun_grind_zombie, scripts/zm/replaced/_zm_weap_jetgun::jetgun_grind_zombie);
replaceFunc(maps/mp/zombies/_zm_weap_jetgun::handle_overheated_jetgun, scripts/zm/replaced/_zm_weap_jetgun::handle_overheated_jetgun);
replaceFunc(maps/mp/zombies/_zm_weap_jetgun::jetgun_network_choke, scripts/zm/replaced/_zm_weap_jetgun::jetgun_network_choke);
replaceFunc(maps/mp/zombies/_zm_weap_emp_bomb::emp_detonate, scripts/zm/replaced/_zm_weap_emp_bomb::emp_detonate);
replaceFunc(maps/mp/zombies/_zm_equip_electrictrap::startelectrictrapdeploy, scripts/zm/replaced/_zm_equip_electrictrap::startelectrictrapdeploy);