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https://github.com/JezuzLizard/BO2-Reimagined.git
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Grief: adjust when score HUD is updated
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@ -352,10 +352,10 @@ round_end(winner)
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}
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level.grief_score[winner]++;
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level.grief_hud.score[team] setValue(level.grief_score[winner]);
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if(level.grief_score[winner] == level.grief_winning_score)
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{
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level.grief_hud.score[team] setValue(level.grief_score[winner]);
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level.gamemodulewinningteam = winner;
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level.zombie_vars[ "spectators_respawn" ] = 0;
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players = get_players();
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@ -381,6 +381,8 @@ round_end(winner)
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{
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wait 0.5;
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level.grief_hud.score[team] setValue(level.grief_score[winner]);
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players = get_players();
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foreach(player in players)
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{
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