mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
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Increase level of detail at longer distances
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19
README.md
19
README.md
@ -12,6 +12,16 @@
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## Change Notes
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## General
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* Increased level of detail at longer distances
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* In-game menu no longer disabled instantly when the game ends
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## HUD
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* Enemy counter displayed on top left of screen
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* Timer displayed on top right of screen
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* Health bar displayed on bottom left of screen
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* Current zone displayed on bottom left of screen
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## Players
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* Unlimited sprint
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* Self revives in solo are active whenever the player has at least 1 perk
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@ -35,15 +45,6 @@
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* Decreased friendly player name fade out time from 1.5 seconds to 0.25 seconds
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* Removed enemy player name fade in time
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## HUD
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* Enemy counter displayed on top left of screen
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* Timer displayed on top right of screen
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* Health bar displayed on bottom left of screen
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* Current zone displayed on bottom left of screen
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## Settings
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* In-game menu no longer disabled instantly when the game ends
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## Zombies
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* Health capped at 1 million
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* Removed walkers in high rounds
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@ -252,6 +252,9 @@ set_dvars()
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self setClientDvar( "aim_automelee_enabled", 0 );
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self setClientDvar( "g_friendlyfireDist", 0 );
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self setClientDvar( "r_lodBiasRigid", -1000 );
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self setClientDvar( "r_lodBiasSkinned", -1000 );
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}
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set_perks()
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