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Grief: make round timer reset on round reset
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@ -402,6 +402,13 @@ round_timer_hud()
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round_timer_hud setTimerUp(0);
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start_time = int(getTime() / 1000);
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if ( getDvar( "g_gametype" ) == "zgrief" )
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{
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level waittill( "restart_round" );
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continue;
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}
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level waittill( "end_of_round" );
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end_time = int(getTime() / 1000);
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