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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-11 23:57:59 -05:00

Buried: change tunnel zone names

This commit is contained in:
Jbleezy
2023-10-16 23:21:17 -07:00
parent 476bad70a4
commit ee20a9b6d3
2 changed files with 9 additions and 10 deletions

View File

@ -359,8 +359,7 @@
* Stowed weapons automatically reload over time * Stowed weapons automatically reload over time
### Tombstone Soda ### Tombstone Soda
* Added in solo * Added in solo and Grief
* Added in Grief
* Powerup no longer removed when revived * Powerup no longer removed when revived
* Powerup removed when downed again after being revived or respawning * Powerup removed when downed again after being revived or respawning
* Unlimited time to pick up powerup * Unlimited time to pick up powerup

View File

@ -1575,23 +1575,23 @@ get_zone_display_name(zone)
} }
else if (zone == "zone_tunnels_north") else if (zone == "zone_tunnels_north")
{ {
name = "Courthouse Tunnels 2"; name = "North Tunnels 2";
} }
else if (zone == "zone_tunnels_north2") else if (zone == "zone_tunnels_north2")
{ {
name = "Courthouse Tunnels 1"; name = "North Tunnels 1";
} }
else if (zone == "zone_tunnels_south") else if (zone == "zone_tunnels_south")
{ {
name = "Saloon Tunnels 3"; name = "South Tunnels 3";
} }
else if (zone == "zone_tunnels_south2") else if (zone == "zone_tunnels_south2")
{ {
name = "Saloon Tunnels 2"; name = "South Tunnels 2";
} }
else if (zone == "zone_tunnels_south3") else if (zone == "zone_tunnels_south3")
{ {
name = "Saloon Tunnels 1"; name = "South Tunnels 1";
} }
else if (zone == "zone_street_lightwest") else if (zone == "zone_street_lightwest")
{ {
@ -1639,11 +1639,11 @@ get_zone_display_name(zone)
} }
else if (zone == "zone_tunnel_gun2stables") else if (zone == "zone_tunnel_gun2stables")
{ {
name = "Stables To Gunsmith Tunnel 2"; name = "Stables & Gunsmith Tunnel 2";
} }
else if (zone == "zone_tunnel_gun2stables2") else if (zone == "zone_tunnel_gun2stables2")
{ {
name = "Stables To Gunsmith Tunnel"; name = "Stables & Gunsmith Tunnel 1";
} }
else if (zone == "zone_street_darkeast") else if (zone == "zone_street_darkeast")
{ {
@ -1659,7 +1659,7 @@ get_zone_display_name(zone)
} }
else if (zone == "zone_tunnel_gun2saloon") else if (zone == "zone_tunnel_gun2saloon")
{ {
name = "Saloon To Gunsmith Tunnel"; name = "Saloon Tunnel";
} }
else if (zone == "zone_toy_store") else if (zone == "zone_toy_store")
{ {