mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 23:57:59 -05:00
Buried: change tunnel zone names
This commit is contained in:
@ -359,8 +359,7 @@
|
|||||||
* Stowed weapons automatically reload over time
|
* Stowed weapons automatically reload over time
|
||||||
|
|
||||||
### Tombstone Soda
|
### Tombstone Soda
|
||||||
* Added in solo
|
* Added in solo and Grief
|
||||||
* Added in Grief
|
|
||||||
* Powerup no longer removed when revived
|
* Powerup no longer removed when revived
|
||||||
* Powerup removed when downed again after being revived or respawning
|
* Powerup removed when downed again after being revived or respawning
|
||||||
* Unlimited time to pick up powerup
|
* Unlimited time to pick up powerup
|
||||||
|
@ -1575,23 +1575,23 @@ get_zone_display_name(zone)
|
|||||||
}
|
}
|
||||||
else if (zone == "zone_tunnels_north")
|
else if (zone == "zone_tunnels_north")
|
||||||
{
|
{
|
||||||
name = "Courthouse Tunnels 2";
|
name = "North Tunnels 2";
|
||||||
}
|
}
|
||||||
else if (zone == "zone_tunnels_north2")
|
else if (zone == "zone_tunnels_north2")
|
||||||
{
|
{
|
||||||
name = "Courthouse Tunnels 1";
|
name = "North Tunnels 1";
|
||||||
}
|
}
|
||||||
else if (zone == "zone_tunnels_south")
|
else if (zone == "zone_tunnels_south")
|
||||||
{
|
{
|
||||||
name = "Saloon Tunnels 3";
|
name = "South Tunnels 3";
|
||||||
}
|
}
|
||||||
else if (zone == "zone_tunnels_south2")
|
else if (zone == "zone_tunnels_south2")
|
||||||
{
|
{
|
||||||
name = "Saloon Tunnels 2";
|
name = "South Tunnels 2";
|
||||||
}
|
}
|
||||||
else if (zone == "zone_tunnels_south3")
|
else if (zone == "zone_tunnels_south3")
|
||||||
{
|
{
|
||||||
name = "Saloon Tunnels 1";
|
name = "South Tunnels 1";
|
||||||
}
|
}
|
||||||
else if (zone == "zone_street_lightwest")
|
else if (zone == "zone_street_lightwest")
|
||||||
{
|
{
|
||||||
@ -1639,11 +1639,11 @@ get_zone_display_name(zone)
|
|||||||
}
|
}
|
||||||
else if (zone == "zone_tunnel_gun2stables")
|
else if (zone == "zone_tunnel_gun2stables")
|
||||||
{
|
{
|
||||||
name = "Stables To Gunsmith Tunnel 2";
|
name = "Stables & Gunsmith Tunnel 2";
|
||||||
}
|
}
|
||||||
else if (zone == "zone_tunnel_gun2stables2")
|
else if (zone == "zone_tunnel_gun2stables2")
|
||||||
{
|
{
|
||||||
name = "Stables To Gunsmith Tunnel";
|
name = "Stables & Gunsmith Tunnel 1";
|
||||||
}
|
}
|
||||||
else if (zone == "zone_street_darkeast")
|
else if (zone == "zone_street_darkeast")
|
||||||
{
|
{
|
||||||
@ -1659,7 +1659,7 @@ get_zone_display_name(zone)
|
|||||||
}
|
}
|
||||||
else if (zone == "zone_tunnel_gun2saloon")
|
else if (zone == "zone_tunnel_gun2saloon")
|
||||||
{
|
{
|
||||||
name = "Saloon To Gunsmith Tunnel";
|
name = "Saloon Tunnel";
|
||||||
}
|
}
|
||||||
else if (zone == "zone_toy_store")
|
else if (zone == "zone_toy_store")
|
||||||
{
|
{
|
||||||
|
Reference in New Issue
Block a user