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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 07:08:06 -05:00

Search & Rezurrect: change round number var name

This commit is contained in:
Jbleezy
2023-10-17 01:36:29 -07:00
parent 084cd2e8c4
commit f1671ccf25
2 changed files with 3 additions and 2 deletions

View File

@ -172,7 +172,7 @@ round_end(winner)
level notify( "keep_griefing" );
level notify( "restart_round" );
level.round_number++;
level.snr_round_number++;
level thread maps\mp\zombies\_zm_audio_announcer::leaderdialog( "grief_restarted" );

View File

@ -316,6 +316,7 @@ set_grief_vars()
level.pregame_minplayers = getDvarInt("party_minplayers");
level.noroundnumber = 1;
level.snr_round_number = 1;
level.zombie_powerups["meat_stink"].solo = 1;
level.zombie_powerups["meat_stink"].func_should_drop_with_regular_powerups = ::func_should_drop_meat;
level.custom_end_screen = ::custom_end_screen;
@ -1119,7 +1120,7 @@ round_start_wait(time, initial)
text = "MATCH BEGINS IN";
if(level.scr_zm_ui_gametype_obj == "zsnr")
{
text = "ROUND " + level.round_number + " BEGINS IN";
text = "ROUND " + level.snr_round_number + " BEGINS IN";
}
countdown_hud = scripts\zm\replaced\_zm::countdown_hud(text, time);