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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-09 23:02:53 -05:00

Jet Gun: fix HUD icon fading after firing

This commit is contained in:
Jbleezy
2024-01-13 00:55:10 -08:00
parent 6337a23ad9
commit f765596e79
3 changed files with 3 additions and 2 deletions

View File

@ -325,6 +325,7 @@
* Buildable table model no longer shows when player has weapon
* Added heat percentage on HUD
* Changed weapon name on HUD from "Thrustodyne Aeronautics Model 23" to "Jet Gun"
* Fixed HUD icon fading after firing
### Sliquifier
* Added upgraded version

View File

@ -180,7 +180,7 @@ CoD.AmmoAreaZombie.UpdateActionSlots = function (f2_arg0, f2_arg1)
local f2_local13 = CoD.AmmoAreaZombie.CircleSize / 4
local f2_local14 = f2_local13 * f2_local12.aspectRatio
local f2_local5 = nil
if f2_local12.ammo > 0 then
if f2_local12.ammo > 0 or f2_local4 == 1 then
f2_local5 = CoD.HUDAlphaFull
else
f2_local5 = CoD.HUDAlphaEmpty

View File

@ -277,7 +277,7 @@ CoD.DPadArea.UpdateActionSlots = function (f2_arg0, f2_arg1)
local f2_local10 = CoD.DPadArea.CircleSize / 4
local f2_local11 = f2_local10 * f2_local9.aspectRatio
local f2_local5 = nil
if f2_local9.ammo > 0 then
if f2_local9.ammo > 0 or f2_local4 == 1 then
f2_local5 = CoD.HUDAlphaFull
else
f2_local5 = CoD.HUDAlphaEmpty