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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-07-04 10:59:25 -05:00
Commit Graph

12 Commits

Author SHA1 Message Date
e09c37ced5 Ray Gun and Ray Gun Mark 2: add clip ammo at the same time that it gets added in the reload animation
Ray Gun: change impact damage from weapon file
2023-12-19 23:03:30 -08:00
2317e5f62f Add Richtofen's Head weapon
Meat weapon: add weapon name on HUD
Meat weapon: change moveSpeedScale from weapon file
Meat weapon: set clip ammo to 0 instead of disabling weapons when grabbed while fire button pressed
Change every instance of "item_meat_zm" to level.item_meat_name
2023-12-19 22:27:16 -08:00
a8d76c6b1b Claymore: add weapon name on HUD 2023-12-18 03:41:55 -08:00
b7a2dc8be5 Claymore: allow placing in the air 2023-12-18 01:42:32 -08:00
3e9c36b967 Blundergat and Acid Gat changes 2023-12-17 22:51:09 -08:00
3f7f12a539 Decrease weapon file sizes to be 20489 characters or less 2023-12-16 00:16:23 -08:00
7af29ed749 Increase ammo for low ammo Mystery Box weapons 2023-12-15 23:34:18 -08:00
9b200264b7 SMR: move stock ammo from alt weapon file to main weapon file 2023-12-15 23:33:04 -08:00
9bcd638681 Jet Gun: move overheat/cooldown rate changes to weapon file
Jet Gun: no longer heats up when firing while meleeing
2023-12-15 17:09:30 -08:00
ac6d7a8634 Move weapon ammo changes to weapon files
Encounter: move upgraded starting weapon ammo change to zgrief_reimagined
2023-12-15 01:07:50 -08:00
f3b1ac3b84 Claymore: remove first raise anim from weapon file 2023-12-14 20:02:06 -08:00
8ae21ccf41 Add changes from sv_patch_zm_weapons and sv_fix_zm_weapons dvars to weapon files
War Machine: explode on impact from weapon file
2023-12-13 21:58:21 -08:00