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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 13:49:33 -05:00

Commit Graph

  • 6fdca8d43f Remove null values from materials master Jbleezy 2024-08-20 22:19:43 -07:00
  • db9e7169f7 Players: disable leaning Jbleezy 2024-06-26 21:05:22 -07:00
  • 4a698d9c10 Change name of new sonar dvar Jbleezy 2024-06-26 21:01:00 -07:00
  • f5380a24a6 Only notify initial LUI events on connect Jbleezy 2024-06-26 20:59:20 -07:00
  • df0aa88d25 HUD: remove game mode player count and scroing team on end game Jbleezy 2024-06-26 20:30:16 -07:00
  • db5a1d925f HUD: increase round number pulse times Jbleezy 2024-06-26 19:35:09 -07:00
  • 4f2a828335 HUD: show correct round number above 255 Jbleezy 2024-06-26 04:38:12 -07:00
  • c23e996741 Storm PSR: fix damage Jbleezy 2024-06-26 03:08:22 -07:00
  • a762b10bd8 Set party_solo dvar to 0 when leaving private match lobby Jbleezy 2024-06-26 02:51:46 -07:00
  • a3eb4df263 Options: move categories up Jbleezy 2024-06-26 02:35:17 -07:00
  • 2e13da20f9 Pause menu: add animation when pressing no on popup menus Jbleezy 2024-06-26 02:28:04 -07:00
  • 9d39280bfb Pause menu: add restart game button Jbleezy 2024-06-26 02:16:45 -07:00
  • 0a5799d183 Pause menu: remove additional menu after pressing change team button Jbleezy 2024-06-25 22:59:31 -07:00
  • 4d1b1b4c4b HUD: convert game mode score to LUI Containment and Meat: show scoring team HUD as gray and faded when inactive Jbleezy 2024-06-25 02:29:24 -07:00
  • c75e0051bf HUD: convert game mode name to LUI Jbleezy 2024-06-24 02:28:20 -07:00
  • eb6fb4f409 HUD: convert Containment zone and time to LUI Containment: remove Containment zone HUD on 1 zone maps Jbleezy 2024-06-24 00:20:17 -07:00
  • 5e11cf7002 HUD: optimize LUI Jbleezy 2024-06-23 22:40:21 -07:00
  • 746816c0d6 Smoke Grenade: adjust throw time Jbleezy 2024-06-23 01:09:02 -07:00
  • 4603170230 HUD: convert quest timer to LUI Jbleezy 2024-06-23 01:07:55 -07:00
  • 2af0555495 HUD: fix LUI left and right anchors Jbleezy 2024-06-22 23:48:50 -07:00
  • f0ebf4b3fe One Inch Punch: fix being able to switch weapons during flourish anim Jbleezy 2024-06-14 23:46:14 -07:00
  • 464c71731f Time Bomb: revives all downed players Jbleezy 2024-06-14 21:32:48 -07:00
  • 382b22831f Time Bomb: add back placed indicator Time Bomb: remove round number on placed indicator Jbleezy 2024-06-14 21:00:42 -07:00
  • eab380b174 HUD: add round chalk images from MOTD to all maps Jbleezy 2024-06-11 00:36:36 -07:00
  • 5b7fb02463 Use correct localized strings in menus Jbleezy 2024-06-10 00:45:38 -07:00
  • 00101c370c Options: remove tab background Jbleezy 2024-06-09 18:03:34 -07:00
  • ca1a8c09d8 Staffs (upgraded): change alt weapon fire type to single shot Jbleezy 2024-06-08 18:49:23 -07:00
  • 9593327dcc Farm: change Remington 870 MCS wallbuy back to Ballista wallbuy Jbleezy 2024-06-08 18:14:15 -07:00
  • 7cce575662 XPR-50: increase ammo Jbleezy 2024-06-08 18:06:13 -07:00
  • 9ec6768c46
    Create FUNDING.yml Jbleezy 2024-06-08 00:33:49 -07:00
  • d2160037fb Settings: add options to enable or disable new HUD elements Jbleezy 2024-06-08 00:07:38 -07:00
  • eed44c15a4 HUD: hide kill feed while scoped Jbleezy 2024-06-07 15:49:56 -07:00
  • 6e560792c7 HUD: convert timer to LUI Jbleezy 2024-06-07 15:48:11 -07:00
  • 29b59cf044 HUD: convert enemy counter to LUI Jbleezy 2024-06-06 23:41:14 -07:00
  • b53e0768ad Improve game mode and map list select Jbleezy 2024-06-06 15:55:39 -07:00
  • 28fdc6bdff Only set game mode after selecting map Jbleezy 2024-06-06 03:41:14 -07:00
  • 52d946ed09 Optimize private game lobby Jbleezy 2024-06-06 02:47:59 -07:00
  • 5d38a04bbc HUD: move up HUD elems that are above zone name due to text size being slightly larger Jbleezy 2024-06-05 21:25:12 -07:00
  • f369bd416b HUD: add foreground to fade to black/white Jbleezy 2024-06-05 21:06:20 -07:00
  • 85c80fd35c Tombstone: change waypoint color Jbleezy 2024-06-05 20:19:35 -07:00
  • 9a35db686a HUD: remove zone name fade when switching between spectating players Jbleezy 2024-06-05 19:49:21 -07:00
  • b9f00cc9c2 HUD: fix health bar afterlife update bit HUD: change health bar LUI event name Jbleezy 2024-06-05 15:51:27 -07:00
  • 08d131e1e5 HUD: improve overheat percent image Jbleezy 2024-06-05 03:20:18 -07:00
  • 5113c49f79 HUD: change font to Big Remove unused ammocounter.lua Jbleezy 2024-06-05 00:43:38 -07:00
  • 5dd6d318f2 Fade in private match lobby Jbleezy 2024-06-04 23:50:27 -07:00
  • 1272bd6841 Set correct UI state in private match lobby Jbleezy 2024-06-04 23:50:14 -07:00
  • bdd18980fd Only show playable game modes when selecting solo play Jbleezy 2024-06-04 22:32:26 -07:00
  • 5d5b7132bf Fix solo private game lobby Jbleezy 2024-06-04 22:05:15 -07:00
  • fd3ed2fd52 HUD: fix character names not showing Jbleezy 2024-06-03 02:57:49 -07:00
  • d4aa6940b3 HUD: make update zone name and fade in zone name separate LUI events Jbleezy 2024-06-02 21:02:21 -07:00
  • e0f1a70311 HUD: fix health bar not showing bar when low on health Jbleezy 2024-06-02 20:08:29 -07:00
  • 8d460f64dc Update loading screen game mode name before map rotate Jbleezy 2024-06-02 02:11:50 -07:00
  • 8adffcaac9 Initialize all custom client dvars in main.lua Jbleezy 2024-06-02 02:04:53 -07:00
  • 7f89999da1 Change loading screen game mode and map display names Capitalize loading screen location display name Jbleezy 2024-06-01 23:12:07 -07:00
  • 442b1ffeed Add back loading screen movie Jbleezy 2024-06-01 22:11:03 -07:00
  • 2e803aa62a Add loading screens to new maps and game modes Jbleezy 2024-06-01 22:06:36 -07:00
  • 15faa98fd9 Settings: move custom dvar initialization to main.lua Settings: make fog disabled by default Jbleezy 2024-06-01 21:42:55 -07:00
  • 2302f416de Settings: add option to disable fog Jbleezy 2024-06-01 01:30:06 -07:00
  • b2b40e3c60 Include all image replacements in zone_source Jbleezy 2024-05-15 00:46:11 -07:00
  • 191a603681 Add title to build.bat Jbleezy 2024-05-15 00:28:39 -07:00
  • 20ed947ec4 Die Rise and MOTD: add models to cover up fake perk machines Jbleezy 2024-05-12 23:46:58 -07:00
  • 1b1e20ba7d Richtofen's Head: adjust world model position Jbleezy 2024-05-12 23:15:56 -07:00
  • f932e3e15b Tac-45 (upgraded): add explosion camera shake values from M1911 upgraded Jbleezy 2024-05-12 15:12:21 -07:00
  • 511c3a63cb Acidgat: add scripted force weapon switch after last shot Jbleezy 2024-05-12 10:11:48 -07:00
  • f990303846 Set new dvars Jbleezy 2024-05-12 09:36:33 -07:00
  • 13acffccff Blundergat: decrease shot count Blundergat: increase bullet impact size Blundergat: add infinite penetration Jbleezy 2024-05-12 09:21:50 -07:00
  • 5842d0a099 Storm PSR: remove scripted damage Storm PSR: add infinite penetration from weapon file Storm PSR: add back MMS Storm PSR: adjust tracerType Jbleezy 2024-05-12 08:57:09 -07:00
  • c7531c2128 Snipers: revert playerAnimType change Jbleezy 2024-05-12 08:27:36 -07:00
  • 50f4f532fe Nuketown: add custom dpad HUD Tranzit and Die Rise: decrease opacity on dpad HUD Tranzit: fix ammo HUD text alignment Jbleezy 2024-04-26 19:35:00 -07:00
  • a901deeac3 Silver Spoon and Golden Spork: decrease damage Silver Spoon and Golden Spork: add horizontal HUD icons Silver Spoon and Golden Spork: fix held melee hit sounds Jbleezy 2024-04-25 02:49:55 -07:00
  • dac2c51691 HUD: add custom ammo display on Tranzit, Nuketown, and Die Rise HUD: move keyboard & mouse dpad icons to the same position as controller dpad icons HUD: increase size of MOTD dpad image Jbleezy 2024-04-25 00:07:17 -07:00
  • ceb563de60 Add missing pause in build.bat Jbleezy 2024-04-24 02:05:28 -07:00
  • 1e28ce4bf3 Vulture-Aid: add ability to see zombies through walls Jbleezy 2024-04-24 02:03:24 -07:00
  • ac01592344 Origins: move challenge medals HUD up Jbleezy 2024-04-23 00:58:02 -07:00
  • 28bb426353 Mauser C96 (upgraded): fix last shot sound Jbleezy 2024-04-22 23:40:33 -07:00
  • dedef36f0a Origins: change headshots challenge reward weapon Jbleezy 2024-04-22 23:13:22 -07:00
  • 4fb7528ae5 Titus-6: use existing localized string reference name Jbleezy 2024-04-20 23:17:16 -07:00
  • 223150ed20 Titus-6 (buckshot): decrease damage scaling Titus-6 (buckshot upgraded): increase max damage range to same as Blundergat upgraded Titus-6: return primary weapon if given grenade weapon from get_nonalternate_weapon Jbleezy 2024-04-20 22:32:07 -07:00
  • 189bdcf1a9 Storm PSR: add scripted headshot damage Storm PSR: remove damage being increased from Double Tap and Deadshot Storm PSR: add better height distance check Jbleezy 2024-04-20 17:15:27 -07:00
  • 493912ae06 Titus-6: add projectile sound and fx Jbleezy 2024-04-19 16:09:11 -07:00
  • 49a0284d23 Titus-6: add on Nuketown Jbleezy 2024-04-19 04:51:17 -07:00
  • 1266a69b62 Weapons: fix crawlOutFireTime attribute Jbleezy 2024-04-19 04:05:24 -07:00
  • 3cfe5cd343 War Machine: set projectileActivateDist attribute to 0 Jbleezy 2024-04-19 03:19:04 -07:00
  • 238781658f Acidgat: add projectile indicator Acidgat: decrease explosion radius Jbleezy 2024-04-18 22:57:17 -07:00
  • 8508bdae40 Acidgat (upgraded): fix fire anim Jbleezy 2024-04-18 21:58:25 -07:00
  • 578135f791 Blundergat and Acidgat: decrease stock ammo Jbleezy 2024-04-18 21:02:28 -07:00
  • 9eecebf2fb Storm PSR: add scripted bullet penetration Storm PSR: decrease minimum damage Storm PSR: scale damage Storm PSR: decrease charge time Jbleezy 2024-04-18 20:44:46 -07:00
  • 674ca8713e Acidgat (upgraded): increase splash damage Acidgat (upgraded): add separate projectile weapon Jbleezy 2024-04-18 01:25:36 -07:00
  • 4789abb6ef Zombies: fix not being attracted towards all points of interest immediately Jbleezy 2024-04-17 22:38:36 -07:00
  • 7f94780ad8 Acidgat: remove projectile upwards speed Jbleezy 2024-04-17 21:54:24 -07:00
  • 856cc28624 Acidgat: fire all projectiles at once Acidgat: make weapon stats consistent with Blundergat Acidgat (upgraded): fix not being counted as upgraded Jbleezy 2024-04-17 21:49:53 -07:00
  • 0d6dce9fbf Storm PSR: remove boltAction attribute from weapon files Jbleezy 2024-04-17 13:49:53 -07:00
  • b65a4578db Weapons: fix alt weapon switch when trading weapons Jbleezy 2024-04-17 02:44:46 -07:00
  • e5c169ef08 Encounter: fix alternate weapons not being counted as upgraded weapons Jbleezy 2024-04-17 02:02:23 -07:00
  • 29158414cb Buildables: add held world model Buildables: remove hands from view model Jbleezy 2024-04-16 23:58:29 -07:00
  • 1cc88b6d2a Buildables: remove dive anim Jbleezy 2024-04-16 21:47:28 -07:00
  • 4bd4a0d75f Fix projectile angles of projectile weapons with no rotation Jbleezy 2024-04-16 21:08:05 -07:00
  • ed35b59f37 Storm PSR: fix client side charge shot Jbleezy 2024-04-16 10:41:13 -07:00
  • 97a905c839 Storm PSR: add on Tranzit README: reorganize map specific weapon changes Jbleezy 2024-04-16 02:25:33 -07:00
  • 6dfc3303e9 Tac-45 (upgraded): add empty dive anims Tac-45 (upgraded): add missing anims to .zone Tac-45 (upgraded): remove MP weapon files from .zone Jbleezy 2024-04-15 21:09:30 -07:00