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BO2-Reimagined/scripts/zm/replaced/_zm_weap_slowgun.gsc

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#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\zombies\_zm_utility;
#include maps/mp/zombies/_zm_weap_slowgun;
watch_reset_anim_rate()
{
self set_anim_rate( 1 );
self setclientfieldtoplayer( "slowgun_fx", 0 );
while ( 1 )
{
self waittill_any( "spawned_player", "entering_last_stand", "player_revived", "player_suicide" );
self setclientfieldtoplayer( "slowgun_fx", 0 );
self set_anim_rate( 1 );
}
}